Author Topic: Statting Up Worm Characters  (Read 76545 times)

Offline Sanctaphrax

  • White Council
  • Seriously?
  • ****
  • Posts: 12405
    • View Profile
Re: Statting Up Worm Characters
« Reply #360 on: January 18, 2014, 09:17:59 PM »
You're welcome, Faultline.

And I'm glad that I could point you to Worm.

Offline narphoenix

  • Posty McPostington
  • ***
  • Posts: 2686
    • View Profile
Re: Statting Up Worm Characters
« Reply #361 on: January 19, 2014, 03:04:03 AM »
Especially since Faultline is also the name of one of the capes there.
GMing:

Paranet 2250

Avatar from Scarfgirl and TheOtherChosenOne of Deviantart

Offline PirateJack

  • Posty McPostington
  • ***
  • Posts: 1843
    • View Profile
Re: Statting Up Worm Characters
« Reply #362 on: January 24, 2014, 08:02:00 AM »
So I've had an idea for a Perdition-like power (limited time reversal) and was wondering if you guys would critique it. I'm not sure on cost either, since this is can be a pretty broken power if used in conjunction with others.

Quote
Time Reversal [-?]
Description: You have the ability to reverse time for yourself, giving you a limited view of the future.
Skills Affected: All
Effects:
Warned in Advance: Any attack that is able to be avoided and does not kill you allows you a second chance to avoid it. If you are not Taken Out by an avoidable attack you may tag your High Concept for a +2 or reroll, once per round.

It's essentially a free fate point that applies only to dodging, which makes it a very powerful ability if used in conjunction with, say, a speedster power or teleportation.
Quote from: JoeC
"Why are you banging your head against the wall?
'cause it feels sooooo good when I stop..."

Offline narphoenix

  • Posty McPostington
  • ***
  • Posts: 2686
    • View Profile
Re: Statting Up Worm Characters
« Reply #363 on: January 24, 2014, 08:05:04 AM »
So I've had an idea for a Perdition-like power (limited time reversal) and was wondering if you guys would critique it. I'm not sure on cost either, since this is can be a pretty broken power if used in conjunction with others.

It's essentially a free fate point that applies only to dodging, which makes it a very powerful ability if used in conjunction with, say, a speedster power or teleportation.

This is basically Precognition without the skill roll or bonuses to noticing stuff.
GMing:

Paranet 2250

Avatar from Scarfgirl and TheOtherChosenOne of Deviantart

Offline PirateJack

  • Posty McPostington
  • ***
  • Posts: 1843
    • View Profile
Re: Statting Up Worm Characters
« Reply #364 on: January 24, 2014, 08:15:21 AM »
I should really learn to check the wiki before posting things.
Quote from: JoeC
"Why are you banging your head against the wall?
'cause it feels sooooo good when I stop..."

Offline Sanctaphrax

  • White Council
  • Seriously?
  • ****
  • Posts: 12405
    • View Profile
Re: Statting Up Worm Characters
« Reply #365 on: January 25, 2014, 12:05:44 AM »
It's different enough that it could work as its own Power, I think. Probably costing -2, since that's what I'd charge for a flat +2 to defence rolls.

That aside, here's Grey Boy. Low-ish power level because his only notable skill is intimidation, but lots of Refresh.

Used the Affliction custom Power, which probably isn't balanced when pushed this far.

If you've got any suggestions for better Aspects, I'm listening. I don't think I really captured the smug way he revels in his power over others.

(click to show/hide)
« Last Edit: February 14, 2014, 05:54:22 AM by Sanctaphrax »

Offline narphoenix

  • Posty McPostington
  • ***
  • Posts: 2686
    • View Profile
Re: Statting Up Worm Characters
« Reply #366 on: January 30, 2014, 05:12:33 AM »
Welp. It's official. We know what Blake Thorburn's Trouble Aspect is (Spoiler for Pact)

(click to show/hide)
GMing:

Paranet 2250

Avatar from Scarfgirl and TheOtherChosenOne of Deviantart

Offline PirateJack

  • Posty McPostington
  • ***
  • Posts: 1843
    • View Profile
Re: Statting Up Worm Characters
« Reply #367 on: January 31, 2014, 01:12:55 AM »
Someone broke a shit load of mirrors.
Quote from: JoeC
"Why are you banging your head against the wall?
'cause it feels sooooo good when I stop..."

Offline Sanctaphrax

  • White Council
  • Seriously?
  • ****
  • Posts: 12405
    • View Profile
Re: Statting Up Worm Characters
« Reply #368 on: February 04, 2014, 10:16:31 PM »

Offline dpara

  • Conversationalist
  • **
  • Posts: 390
  • clear and concise reasoning. sharkslap!
    • View Profile
Re: Statting Up Worm Characters
« Reply #369 on: February 04, 2014, 10:30:34 PM »
Some info on power classifications from Wildbow.

Let's not forget where this comes from: http://forums.spacebattles.com/threads/prt-department-sixty-four-worm-quest.283888/
Which is kinda incredibly unpublicised xD, on another note the spacebattles forum, oh wonders, is fast, fast! I tell you!
..Well back to reading worm fanfiction.

Someone broke a shit load of mirrors.
I really wonder if Rose can claim (ALL, ..many) reflective surfaces as demense, a deal with Bartimaus that he gets to eat whoever bothers her during the claiming mmh.
Also will I get a cookie if I guess correctly that blakes tool is gonna be his keys?
SH[Mavra---- Molly- Lash+ Elaine+ Murphy++]

Offline narphoenix

  • Posty McPostington
  • ***
  • Posts: 2686
    • View Profile
Re: Statting Up Worm Characters
« Reply #370 on: February 04, 2014, 10:39:11 PM »
Some info on power classifications from Wildbow.

Awesome.

Also: HOLY CRAP. That means Taylor's base Master classification (not what Tagg told everyone to treat her as) involves "Get everyone out, don't /fuck/ with her without it being the mission, and make sure you have everyone and their brother watching your back."
GMing:

Paranet 2250

Avatar from Scarfgirl and TheOtherChosenOne of Deviantart

Offline narphoenix

  • Posty McPostington
  • ***
  • Posts: 2686
    • View Profile
Re: Statting Up Worm Characters
« Reply #371 on: February 12, 2014, 03:21:00 AM »
Laird's a sonofabitch...Laird's a sonofabitch...Laaaaaaaaaiiiiird's a sooooooonofabitch... LAIRD'S A SONOFABITCH!!!!
GMing:

Paranet 2250

Avatar from Scarfgirl and TheOtherChosenOne of Deviantart

Offline narphoenix

  • Posty McPostington
  • ***
  • Posts: 2686
    • View Profile
Re: Statting Up Worm Characters
« Reply #372 on: February 13, 2014, 12:56:38 AM »
Also , Sanctaphrax. Can you stat Golem (Theo) by any chance?
GMing:

Paranet 2250

Avatar from Scarfgirl and TheOtherChosenOne of Deviantart

Offline Sanctaphrax

  • White Council
  • Seriously?
  • ****
  • Posts: 12405
    • View Profile
Re: Statting Up Worm Characters
« Reply #373 on: February 13, 2014, 04:56:23 AM »
I could, yeah. He'd basically be another effect-inciter. Spider Climb might be appropriate too, though it would need reflavouring, since IIRC he can make staircases of hands and stuff.

Stuff like the giant hand he deployed against Behemoth could probably be handled with high-difficulty maneuvers.

If I have time and/or want to procrastinate something else, I'll take a crack at him sometime soonish.

Offline narphoenix

  • Posty McPostington
  • ***
  • Posts: 2686
    • View Profile
Re: Statting Up Worm Characters
« Reply #374 on: February 13, 2014, 05:29:40 AM »
I could, yeah. He'd basically be another effect-inciter. Spider Climb might be appropriate too, though it would need reflavouring, since IIRC he can make staircases of hands and stuff.

Cool.

Quote
Stuff like the giant hand he deployed against Behemoth could probably be handled with high-difficulty maneuvers.

That one comes across as more of a defensive block against lightning. If you're starting him up with Incite Effect, he probably just did a bunch of maneuvers to get it blocking Behemoth's evocations. Or his Dangerous Aura, maybe. 

Quote
If I have time and/or want to procrastinate something else, I'll take a crack at him sometime soonish.

Cool.

Also, Gray Boy Aspect: YOUR SUFFERING IS MY SATISFACTION
« Last Edit: February 13, 2014, 11:53:42 PM by narphoenix »
GMing:

Paranet 2250

Avatar from Scarfgirl and TheOtherChosenOne of Deviantart