Since I started to excessively read and work with the DFRPG, I often see some scenes in the novels unfolding by the rules of the RPG. Now I've been rereading Turn Coat, and when I came to the scene where Injun Joe is fighting the naagloshii, I was wondering. It doesn't really feel like a conflict, from a mechanical point of view. Yes, they fight, and yes, they both get injured, but by and large, I always felt, that a conflict didn't fit this scene very well. It looks much more like the "cat and mouse" conflict resolution to me, and reading that scene again with that in mind fits fairly neatly, I think. You wouldn't have to constantly figure out what the different forms the two fighters are assuming can do and such, it is just their way of fighting, a cool way to describe it, but ultimately, you'd have a fairly straight forward mechanic for them to resolve the conflict.
Now I have to say, I never really used the other conflict resolution rules suggested in the book. A lot of scenes might be a lot easier to handle or might run a lot smoother if you don't set them up as a conflict by default, but as one of the other solutions.
My question is, has anyone done that or is doing so frequently? What is your experience with those rules?