Links? The search function's unreliable at best.
Not off the top of my head. As you say the search is lousy.
You could probably argue the examples in the novels are all Psychomancy not Evocation per se (Kemmlerian Necromancy allows it at Evocation speeds, after all), if you really wanted. But the game pretty clearly intends them to be available, and I think them definitionally breaking the 4th Law makes their use...somewhat limited. I can also definitely see not allowing them for balance reasons, though.
does some stuff that's hard to describe as anything but mental evocation. But I guess you could call it a maneuver.
You're wrong about the clear intent, by the way. If it was clear, I'd think it was intended. Which I don't. That's the thing about clarity...if somebody else doesn't see it it's not there.
Also, you should read
this because you actually care about intent. One of the Evil Hat guys all but says "mental attacks are thaumaturgy".
The fourth law, incidentally, only applies to humans. And it doesn't cover sleep spells, which some people think of as mental.
http://www.jimbutcheronline.com/bb/index.php/topic,24744.msg1051139.html#msg1051139But none of this, including some sort of 'forum consensus' matters at all when giving advice to an actual game. The only rules interpretations that matter in that case are those that apply in that particular game...so advice has to take this sort of thing into account even if you wouldn't allow it in your games.[/quote]
The item should of course be adapted to the rules of the user's game.
But I don't know what those are, so I try to write for what I think the rules are objectively. Unfortunately objectivity is hard to find.
This I'm skeptical of. The example spells are really clear that this is how they work, and I can think of a dozen other easy examples that don't make sense to defend against with Athletics [such as being frozen in ice (it's a Block, not an attack, but Might's the obvious skill to escape...and Athletics makes no sense at all if the block materializes around you) or being overheated from the inside via an effort of will (Endurance is clearly your defense here...how does moving help?), etc. etc.]
It's clearly intended that other skills can come into play when defending against magic. Anything else is, well, both clearly illogical and against the game's intent. An argument can be made that Athletics is always applicable per the RAW...but an equally strong one can be made that it can't. So...I'm going with logic and intent here.
All Evocation is aimed manually. It doesn't aim itself. You can't do the symbolic link thing without Thaumaturgy. So if somebody tries to heat up your insides, you can get out of the way and have them miss your insides.
That's not just what I think is mechanically fair, it's also what I think is logical and narratively appropriate. And if I had to guess I'd say it was the intent as well.
So I, too, am going with logic and intent.
PS: There's only one example evocation that implies Athletics can't defend against certain spells. And the examples imply all kinds of silly stuff.