I keep finding myself coming back to this paragraph in the Falling rules.
The falling rules are not an invitation for super-strong characters and spellcasters to start picking people up and tossing them to a great height, only to fall down and take egregious falling damage. That’s an attack, and the stress dealt by any falling component is already included in the stress of the attack. If your
force-bolt “uppercuts” a guy so he flies up and then falls back down with a crunch of bone, the damage dealt by the attack itself accounts for the “fall back down” part—essentially, in this case, falling is a special effect, a detail of color. Additionally, knocking characters off of high places should have plenty of escape clauses.
Add in the actual mechanics of physically lifting an object up off the ground and you really end up needing a lot of strength, maybe even Super-strong character kinds of strength.
he isn’t really going to be able to move much more than a zone carrying something that’s equal to his base Might. A character can carry something two levels below his Might for a short distance (allowing him to make a sprint roll restricted by Might, with the item’s difficulty as a border value). He can carry something four levels below his Might with no real penalty or can toss it a distance of one zone. Something six levels below his Might could be used as a thrown weapon.
Note the actual movement that you may take during a grapple is only one shift, this means you have to beat the lifting value of the object by 4 to negate the carried item border value.
if you so choose, you can freely make an unopposed attack, movement, or maneuver on your opponent as a supplemental action, which has a value of 1 shift.
In other words, whenever your turn to roll the grapple comes up again, you can automatically choose to inflict a one-shift hit to the target, drag the target with you one zone, or inflict a maneuver (like Tangled Up), and then you must roll the grapple at –1 (the other action you take is considered supplementary because it
doesn’t require a roll).