Another method you could use sparingly is to remember that just because it's one characters Trouble, doesn't mean other players can't be part of the compel. In cases where his Trouble causes overt problems for the entire group, like all of them being jumped by Red Courts, you can easily justify giving a Fate Point to everyone. Though again I stress to use that sparingly. Giving everyone a FP right before a conflict due to forcing a conflict can cause the players to steam roll the opposition.