Okay, let's try to make Tracing better.
I went a bit further than planned here, because some options were missing and skipping scenes kinda sucks.
Also, why was that "one weapon at a time" limitation there? I guess uncapped item creation might get a bit out of hand (I fill the building with axes, trapping everybody in their offices) but I thought equipping a team was part of the point.
So yeah, pretty significant buff here.
It's not a strict upgrade, though. I tried to limit exploitability.
Still can't kill people with a rain of swords, which is kind of a pity.
Some of the wording here is pretty ugly. Please critique.
TRACING [-2]
Description: You have the ability to project items from your mind into reality.
Skills Affected: Craftsmanship, Weapons, Guns
Effects:
Projection. As a supplemental action, you may create a simple item out of thin air. As a full action, you may roll your Craftsmanship and create that many simple items instead. Items created this way may be no larger or more complex than a suit of chainmail. Melee weapons created this way are capped at weapon rating 3, while bows and thrown weapons are capped at weapon rating 2. Armour created this way can have a rating no higher than 2. Items created this way last until the end of the scene. You may sustain no more than a dozen projected items at a time. You may cause a projected item to vanish as a supplemental action.
Reinforcement. By spending a few hours you may cause one of your projected items to last indefinitely. This requires a Craftsmanship roll with a difficulty equal to the difficulty to build the item normally.
Artifact Tracing. If you possess the Item Of Power Collection Power, then you may create your Items Of Power through Projection. If their weapon or armour ratings are lower than what that trapping would allow, you may increase them up to those limits. This does not allow you to bypass the maximum amount of available Refresh though Item Of Power Collection.
Complex Tracing [-2]. You may create complex items with this Power. Anything no bigger than a motorcycle is fair game, though if the difficulty to create the item is higher than your Craftsmanship you must meet that difficulty with a Craftsmanship roll to do so. In addition, you may create explosives, firearms, and melee weapons with weapon ratings up to 5, thrown weapons and bows with weapon ratings up to 4, and armour with a rating of up to 3. You may not use Reinforcement on any item that could not be created through mundane methods.