So we can agree, at the very least, that there should be a way for characters with feeding dependency to sate whatever hunger they have, on screen, in a meaningful way?
Then let's figure something out instead of going back and forth on whether it's supported by the RAW.
My proposal, as mentioned about a page ago, is to treat feeding of either type as an attack, whereby the feeder recovers stress equal to the amount of stress caused, minus weapon and strength ratings (i.e., just the strength of one roll against the other). And it has to be a rolled attack, even against an ally.
If this is problematic, how, and what would you do differently?