I am possibly going to be starting a new game for a group of people that I am deployed with (if this is you, stop reading now). We do not have a whole lot of time, but I am starting to feel the need to game, and that is taking precedence over sleep...
Anyway, I was looking at going for a story involving the reestablishment of the Spring/Autumn courts. The way I am looking at it right now, the Spring court will be the focus of the action.
I have a player looking to play an Emissary of power for an oath keeper/Law deity and one that wants to play a Winter Court changeling. I am going to start it with the changeling being tasked to welcome and assist this outside contractor (literally) with finding out why the Winter Court is loosing power more quickly than usual with the turning of the seasons from winter to spring.
The reason being that an ancient pact is renewing and the balance of power is shifting. The Spring Court is starting to take over the early summer months and is drawing away power from the Winter Court. I am thinking that the Summer Court would secretly be supporting the Spring Court in order to diminish Winter holdings. The way I am seeing it, is that Summer defends the nascent Spring Court against a large Winter attack, which weakens Winter enough for a Summer counter-attack as the power shifts.
I can see the players being a large deciding factor of whether the Spring Court gets off the ground or not. They could support the ancient pact and change the world, or crush the new saplings before they can get their start. Of course, there is also the machinations of the secretive Autumn court to deal with as well...
Well, sorry for the long post. It helped get my thoughts together, in any event. I am looking for any ideas, critiques, or just thoughts on the matter. It may never get run, but I will probably eventually use the idea somewhere...