My GM decided to help move plots along my Knight started the game with -0 Paladin Sense. It pretty much serves as a Cassandra's Tears reflavored to pretty much only apply to things in defiance of or in accordance with The Almighty's wishes/plans/or violations of free-will.
The power has recently taken a back seat to traditional compels and such, now that our group is used to the system.
It however got me thinking to a way to model the powers of that guy from the TV show "Strange Luck".
(links area safe only used to explain concepts or tv shows IMDB and Wikipedia)
http://en.wikipedia.org/wiki/Strange_Luckhttp://www.imdb.com/title/tt0112182/Wanted to play an agent of Serendipity.
http://en.wikipedia.org/wiki/SerendipityHC: Agent of Serendipity
Have an aspect called "Strange Luck" - maybe the trouble?
Likely have marked by power.
Psychometry
Likely have Entropomancy and an inverted version allowing things to go my way via spells (something like Domino or Longshot from Marvel comics)
http://en.wikipedia.org/wiki/Longshothttp://en.wikipedia.org/wiki/Domino_(comics)Maybe an item of power...
Have a power called Serendipity's Tears (name is work in progress)Here is where I need to try to figure out a way to have a version of Cassandra's tears that costs -1 or so.
I don't mind having a penalty that makes me stop or pause while the visions come. I was hoping to be able to use it for smaller things to help people (like telling someone the winning lottery numbers). Or maybe knowing when a bus was going to go out of control so I could step back and let it hit somebody.
Thread is to discuss the power, the character concpet and how to make the afore mentioned power.
Afterward I'd love to hear new versions of Cassandra's Tears.