That wasn't meant to sound as antagonistic as it came across was it?
That last bit was meant to be a sarcastic reference to the earlier 'setting be damned' polar alternative.
The rest was a sincere inquiry.
How would
you answer that player, who wants a supernaturally-flavoured character without any powers so overt as to be reasonably represented by Powers, or more impactful than would be available to a mortal, but averse to what they perceive as punishment from the game mechanics for their choices?
losing the +2 isn't a punishment. It really isn't. Is there anything anyone can say or any sort of proof that could ever change your mind on that?
What terminology would you use to condense 'Being denied mechanical advantage meant to provide game balance solely on the basis of narrative flavour'?
Also, 2 refresh shouldn't hold someone back as much as that fictional player made it sound. I'll be honest, if a little blunt. I'd tell them there are likely ways to make the character just as good...or just wait for two significant events to go by.
The ways to make the character 'just as good' are exactly what that hypothetical player was inquiring about. So long as they don't infringe on the core of the character, because changing the character is not a solution to the perceived mechanical punishment of that character concept.
If you have another means of addressing this problem, please bring it forward.
After 'two significant events go by', they'll be expected to be able to overcome substantially more challenging problems. That's not a solution, either.
Also, a more personal question. Please note; this isn't a "trap" this isn't an attempt to make you look foolish, I just want a few answers. I'm not trying to be rude or antagonistic. I'm genuinely curious if this conversation can yield anything more for me. After this many pages - Do you feel the arguement will ever resolve? Can I or Richard or those of like mind; ever change your mind? It is frustrating arguing/debating with someone who can't see my point of view at all. Is it frustrating for you? I would think it would be.
So long as we have no clear resolution within the RAW, but what seems to be a direct statement from the game designer, the only resolution I can see would be either an acceptance of that statement, a pointed rejection of the same, or endless frustration that, hopefully, trails off into silence on the issue.
Though, really, I can even see your point of view and think it is fine for your group - I just don't agree with it in 99% of cases.
To be honest, you seem unreasonable in this regard. You seem to think we can't possibly be serious or have our groups we game with use our approach to the issue.
I value your opinion and ideas in most everything else. I don't want this to seem like an attack. At this point I feel the horse has been beaten, killed, beaten to much, zombified, then beaten more. Obviously many disagree. (Hell, I like beating dead horses, but I prefer to see someone gaining ground in the debate. I really don't here.)
I don't particularly feel offended by being called 'unreasonable' for my opposition to disregarding direct, explicit statements, both in the RAW and from the game designer.
I understand and can sympathize with the goal that you seem to be attempting to reach with your interpretations. I just think that your methods are unnecessary and open up the possibility of significant 'collateral damage'.