When a wizard hexes something on purpose, does it follow the same rules as regular evocation minus the stress. It sounds really easy to hex stuff on purpose, so I am assuming yes.
The rules also make it sound like that, but the hexing table in YS does not go very high if it works like a evocation spell causing damage. If a wizard has a Conviction of 5 can call up 5 shifts of hexing power then rolls a good discipline to target, how does the computer/equipment/gun get to defend? Does machinery get a defense?
Or is it rather that a powerful wizard with a Conviction of 5 can hex everything up 5 on the table in YS, with a kind of maximum damage limit. This makes a little more sense to me, because a less powerful wizard of minor practitioner would not be so dangerous to machinery/electronics.
This is in preparation for a question about a spell I found somewhere on the boards that is an evocation to boost intentional hexing. I used this a lot in our last game night we had and the comment was made that it was a little to powerful. So I just want to know if I am do it right.
Here is the spell I found:
Electro-Magnetic Magical Pulse
Type: Earth Evocation, Attack (Deliberate Hexing, Stress-free)
Shifts: 6
Duration: 1 Exchange
Control: Discipline
Target: Zone
Opposed By:
Effect: +4 Tech Damage disables electronics, cars and modern guns.
That is the only description / information I found on it. Would something like this be possible? If not what could be tweaked?
Thanks to all for being such a good sounding board for ideas on the forum.