Author Topic: Sword of the cross modification  (Read 8400 times)

Offline Taskill_Mckennan

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Sword of the cross modification
« on: February 27, 2012, 06:15:44 PM »
 Again my players bring me a question that whilst addressed in the books I want to find a way to circumvent it.
One of my Players "El calavera divino" (the heavenly Skull) A Luchadore heavily modeled after El Santo, wants to possess one of the three swords, which I have no problem with the thing is however, said character has NO weapons skill and was wondering if the blade was broken, could the nail be forged into a grip for a pair of iron/silver knuckles? I know the books says it "Always" takes the form of a sword, but I don't see why It honestly COULDN'T be forged into a weapon to suit the wielder in the event that the blade was broken

Offline devonapple

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Re: Sword of the cross modification
« Reply #1 on: February 27, 2012, 06:26:41 PM »
1. One could make an analogue of the Sword, with an alternate origin and backstory: perhaps a special gauntlet.
2. The character could eventually learn to use the Sword (upgrade Weapons over a series of milestones). Make it a training montage!

My personal feeling (which I don't imagine needs to hold any weight in your game) is that the Swords are better left roughly as-is, but that you have latitude to make other holy items without the same imagery and narrative baggage of the Swords.

But if that's not going to be fun, then melt that sword down and give your Luchedor some holy knuckle dusters!

I love the holy luchador idea, by the way. And if your game is going to be a little gonzo, then reforging a Sword of the Cross probably won't be too out of place.
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Offline Mr. Death

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Re: Sword of the cross modification
« Reply #2 on: February 27, 2012, 06:27:57 PM »
I would just say not to do this to Amoracchias, since that's kind of the "big one" of the three.
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Offline devonapple

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Re: Sword of the cross modification
« Reply #3 on: February 27, 2012, 06:35:03 PM »
I assume someone in the group has seen "Jesus Christ: Vampire Hunter"?

"Not even this can separate you from my love ::bam!::"

Brilliantly bad.
"Like a voice, like a crack, like a whispering shriek
That echoes on like it’s carpet-bombing feverish white jungles of thought
That I’m positive are not even mine"

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Offline Taskill_Mckennan

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Re: Sword of the cross modification
« Reply #4 on: February 27, 2012, 06:36:39 PM »
I would just say not to do this to Amoracchias, since that's kind of the "big one" of the three.
Nope never would I dare have something happen to
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Offline devonapple

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Re: Sword of the cross modification
« Reply #5 on: February 27, 2012, 06:41:42 PM »
Nope never would I dare have something happen to
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"Like a voice, like a crack, like a whispering shriek
That echoes on like it’s carpet-bombing feverish white jungles of thought
That I’m positive are not even mine"

Blackout, The Darkest of the Hillside Thickets

Offline Taskill_Mckennan

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Re: Sword of the cross modification
« Reply #6 on: February 27, 2012, 06:42:14 PM »
!

I love the holy luchador idea, by the way. And if your game is going to be a little gonzo, then reforging a Sword of the Cross probably won't be too out of place.
We've got steampunk iron man...
Our last session mostly ended with the group running down the street whilst pursued by Diedre and Tessa, and a bunch of their lackies, While our Steam-Punk Iron-man screamed at his robot butler named J.O.C.K to "START THE PLANE JOCK! START THE PLANE!." To get the robot to start the steam-power V.T.O.L. it...was awesome


The best part of the "Steam punk iron man" and "steam powered VTOL" is that the player went out of his way to explain how it would be less likely to be hexed than real ones. So we've got charts and blueprints and everything. Our campaign goes from completely serious to off the walls wacky at times, it feels great

Offline devonapple

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Re: Sword of the cross modification
« Reply #7 on: February 27, 2012, 06:44:43 PM »
Steampunk Iron Man = awesome, but not very low-profile. How restricted is his utility? Is he reserved for remote wilderness assaults and forays into the Nevernever? Or is he stomping around downtown?
"Like a voice, like a crack, like a whispering shriek
That echoes on like it’s carpet-bombing feverish white jungles of thought
That I’m positive are not even mine"

Blackout, The Darkest of the Hillside Thickets

Offline Taskill_Mckennan

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Re: Sword of the cross modification
« Reply #8 on: February 27, 2012, 06:46:38 PM »
Steampunk Iron Man = awesome, but not very low-profile. How restricted is his utility? Is he reserved for remote wilderness assaults and forays into the Nevernever? Or is he stomping around downtown?
He stays out of his suit most of the time..especially for three nights outta the week since he's also a lycanthrope. (He's got the refresh he started as a lycanthrope made the suit later after being dragged into supernatural battles )

Offline Haru

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Re: Sword of the cross modification
« Reply #9 on: February 27, 2012, 07:10:06 PM »
If you want to reforge it into knuckles, it could be the one incarnation of the sword nobody knows about.

On the other hand, you could give him the sword as a sword and still have him fight with the knuckles. He could just take the sword with him as a talisman. The swords are there to level the playing field, but they don't necessarily have to do it by wielding them. He could say a quick prayer when going into battle, imbuing his regular knuckles with the power of the sword, for example. Not as an action or even a supplemental action, just as flavour. Or depending on where he is, he could ram the sword into the earth or into some wood and it will stay there, glowing in holy light and grant its powers to the knuckles.
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Offline InFerrumVeritas

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Re: Sword of the cross modification
« Reply #10 on: February 27, 2012, 07:30:40 PM »
Or you could have him take a stunt that lets him use the sword with his Fists skill.

Offline Ricky

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Re: Sword of the cross modification
« Reply #11 on: February 27, 2012, 08:01:05 PM »
Armed Arts page 152 allows you to pick two weapons to use with the fists skill.

Offline Mr. Death

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Re: Sword of the cross modification
« Reply #12 on: February 27, 2012, 08:06:02 PM »
Or you could have him take a stunt that lets him use the sword with his Fists skill.
Heck, why not make it a trapping of the sword?
Compels solve everything!

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Offline Becq

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Re: Sword of the cross modification
« Reply #13 on: February 27, 2012, 08:23:30 PM »
I'd recommend against going with some sort of reforging, if for no other reason than you'd have to come up with a plausable means to do so.  Consider that even Warden's blades (which aren't even in the same weight class)
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.  How much more of an issue would it be to reforge a holy relic in such a way that it doesn't become a (possibly still holy) lump of steel?

* The Armed Art stunt might be an option, though my take is that that stunt is really intended for use with small weapons.
* Retraining (shifting skill points from other skills to Weapons) is a solid option.
* Adding a stunt to the Sword that allows the wielder to use an alternate skill in place of Weapons ("All Training Is Equal Before God"?) is feasible, though it would certainly make the Sword more expensive.
* Or simply create a *new* IoP that fills a similar role but fits the character's fighting style better.  Instead of using the Knight of the Cross option of the "Champion of God" template, the character would be a non-Knight Champion of God, or a True Believer with a non-sword Relic.

Offline Mr. Death

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Re: Sword of the cross modification
« Reply #14 on: February 27, 2012, 08:25:43 PM »
You could crib from Dr. McNinja and go with nunchuks made from Mother Teresa's bones and a staff made of wood from the original Cross.
Compels solve everything!

http://blur.by/1KgqJg6 My first book: "Brothers of the Curled Isles"

Quote from: Cozarkian
Not every word JB rights is a conspiracy. Sometimes, he's just telling a story.

https://www.youtube.com/channel/UC_T_mld7Acnm-0FVUiaKDPA The C-Team Podcast