So, back in Small Favor, when
the Denarians are setting up that circle to trap the Archive, Harry runs in and sucks up all the magic he can so he has something to work with once the Nickelheads cut the power.
How might this be modeled in game?
Off the top of my head, I'm thinking that it was a series of maneuvers Harry made on himself with either Conviction or Discipline, which he later tagged to get passed the scene aspect that was limiting magic.
Of course, Harry was also apparently giving himself a headache holding on to the magic, so maybe it was a series of quick evocation maneuvers? Or drawing in the power (and marking off the mental stress) right at the start, and releasing/controlling it later? Like maybe he made four five-shift Spirit evocations just to pull in the power, giving him 20 shifts of magic that he could divvy up and throw out as spells later on?
Thoughts?