My question on Worldwalker comes from the Strange Worlds trapping of the power.
"By dint of using this ability
and not, y’know, dying or getting enslaved in
Faerie or the like, you’ve had enough exposure
to the Nevernever to have a degree of familiarity
with it. All Lore and Survival checks
regarding the geography of the Nevernever
and other trivia involving it are made at +2,
and you may use Lore instead of Survival
while there."
My biggest issue is, for the most part this power, for this price and what is given seems underpriced. Its like having Ritual for just opening holes between the nevernever and our world, and a super powered stunt. +2 to Lore AND Survival regarding going around the place and any trivia, AND any roles that would normally be Survival could be used with Lore instead. It feels like a built in stunt, but like I said, its on steroids. So I guess this is more of an issue with a power offering too power for its cost, rather than a question >.<
My second part, the question, was that I was thinking on trying to come up with a Stunt to entail familiarity and experience with navigating within the nevernever spoiler
"Somewhat modeled after Harry's Mother, and her Notorious use of traveling through the Nevernever."
Then I saw this, and it made me want to cry >.< Anyway, any hints or precedent in anyone else's games for a stunt of some such similar effect?