Okay, our group has been playing for several sessions now and I am the GM. No matter how much I think on it, I can't figure out a good way to remember everyone's aspects and hand out fate points at the appropriate time! We're all new to the system, which means we're already interrupting the flow of the story enough by hunting down rules, if I'm constantly reviewing all the 3x5 cards I have with everyone's aspects, it just seems to be too much. The other players aren't doing much better at self-compels.
It's not so much that character aspects aren't coming up, it's just that we're not noticing them as such. My group is pretty good about staying in character, they're just not good about remembering when staying in character should garner them fate points.
Right now I'm thinking that we'll just have a wrap-up at the end where we can look over what happened during the session, point out aspects that "got compelled" and I'll hand out fate points for next session. This will work, but if someone's low on points at the beginning of a session, they have no real hope of gaining any for use during the current session. Not a perfect solution by any means.
Does anyone have any good secrets to keeping the fate points flowing?