Author Topic: has anyone tried an incremental advancement houserule?  (Read 4445 times)

Offline tetrasodium

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Re: has anyone tried an incremental advancement houserule?
« Reply #15 on: November 05, 2011, 04:46:32 AM »
Not sure I like the idea of paying for a minor milestone. The rest seems cool.
Agreed, I think that the character's current skillpoint/refresh  levels should factor into the cost as well though.  Maybe something like this?
  • Minor Milestone: GM-whim like dresden core
  • Significant Milestone:{[current skill points/2]+[current refresh*10]}50
  • Major milestone: {[current skill points/2]+[current refresh*10]}100
20 for a significant milestone and 50 points for a major milestone

Offline Sanctaphrax

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Re: has anyone tried an incremental advancement houserule?
« Reply #16 on: November 05, 2011, 06:02:57 AM »
I must have the math wrong here. It looks as though a Feet In The Water character will be paying 3500 points per Significant milestone. And a Submerged one will be paying 5875 points for the same milestone. That seems like more than the advertised cost by quite a lot.

Offline Rubycon

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Re: has anyone tried an incremental advancement houserule?
« Reply #17 on: November 05, 2011, 03:14:26 PM »
In this system, you would get something like 3 to 5 points per session. That way, paying 5 points to change your skills is a fair price...