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Sanctaphrax
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has anyone tried an incremental advancement houserule?
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Topic: has anyone tried an incremental advancement houserule? (Read 4423 times)
tetrasodium
Conversationalist
Posts: 150
Re: has anyone tried an incremental advancement houserule?
«
Reply #15 on:
November 05, 2011, 04:46:32 AM »
Quote from: Sanctaphrax on November 04, 2011, 11:13:41 PM
Not sure I like the idea of paying for a minor milestone. The rest seems cool.
Agreed, I think that the character's current skillpoint/refresh levels should factor into the cost as well though. Maybe something like this?
Minor Milestone: GM-whim like dresden core
Significant Milestone:{[current skill points/2]+[current refresh*10]}50
Major milestone: {[current skill points/2]+[current refresh*10]}100
20 for a significant milestone and 50 points for a major milestone
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Sanctaphrax
White Council
Seriously?
Posts: 12405
Re: has anyone tried an incremental advancement houserule?
«
Reply #16 on:
November 05, 2011, 06:02:57 AM »
I must have the math wrong here. It looks as though a Feet In The Water character will be paying 3500 points per Significant milestone. And a Submerged one will be paying 5875 points for the same milestone. That seems like more than the advertised cost by quite a lot.
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The DFRPG Resources Wiki
Rubycon
Conversationalist
Posts: 184
Re: has anyone tried an incremental advancement houserule?
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Reply #17 on:
November 05, 2011, 03:14:26 PM »
In this system, you would get something like 3 to 5 points per session. That way, paying 5 points to change your skills is a fair price...
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has anyone tried an incremental advancement houserule?