Author Topic: Summary of Plot Idea's. [Opinions wanted/needed]  (Read 1466 times)

Offline JStreet

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Summary of Plot Idea's. [Opinions wanted/needed]
« on: October 22, 2011, 05:13:19 PM »
Lil'bit of Background....

The Campaign is going to take place in the Cowichan Valley (British Columbia).  The Timeline will put us right in the middle of the Red Court Vampire Wars.  The Wardens are stretched thin.  There is one that checks in on the area from time to time, but leaves most of the Work to the Local Shamans of the First nations people here.  There Magic is Sponsored from there Gods, and the shamans are also all Lycanthropes.

Plot Number One:  A Man hires the party to Acquire a Tribal Artifact kept in some Catacombs under the city.  If the party makes a Lore check, They can find out that the Spear is said to be able to kill the Spirit Chief; in essence the God of there Gods.  The Man that hired them is a Chronomage, who has been avoiding the Wardens.

(click to show/hide)

Sub-Plot: There is a Red Court Vampire Seeing if they can get Sponsored Magic from the tribes Gods.  The Chronomage has some hand in this.  The Gods are eventually killed, and the party then has to deal with a Red Court and its new Infectee's.

Plot 2: (happening during plot 1, at a slower pace): Black Court Master Vampire Living in town, keeping to himself the best he can.  He is Recruiting Apprentice Wizards to Teach them Necromancy.

Sub-Plot: Cowichan Zombie walk is Coming up! People Dress up as Zombies and walk around.  What better chance to bring out Real zombies and have them Wreak Havoc.

Plot 3: Wardens ask the Party to look out for an Elf using a Stolen Magic Bow.  Cupids Bow!  Weapon -2, gives 3 compels for 72 hours.  "Nothing can get between me and him/her", "Falling for Him/Her", and "Anything to be with him/her".  All Targeting the First person of the opposite sex they see.

Mini-Plot:  Haunted House.  Spector in the Basement.  Once dealt with they find the Grimoire of a Necromancer.  Inside will be a recipe for a doom box. We will see if the party destroys it / Turns it in to the council (there is one wizard in the party).

Opinions, etc?

Offline Sanctaphrax

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Re: Summary of Plot Idea's. [Opinions wanted/needed]
« Reply #1 on: October 22, 2011, 08:44:51 PM »
Sounds like a pretty good plan, though I have to wonder why there are so many powerful beings so close together. The BCV recruiting apprentice wizards is especially odd, given the rarity of wizards. I'd be surprised if he could find more than a couple in the entire valley.

Not sure if your idea for Cupid's Bow works by the rules. As an alternative, I suggest making it an IoP granting:

Incite Potent Love At Range [-4]
Arrow Of Love (Use Bows skill for Incite Love) [-1]

Taking someone out with it could make them fall in love with someone. And for a skilled archer, one shot is often all that that will take.

May have some useful stats lying around, if you're interested.

Offline JStreet

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Re: Summary of Plot Idea's. [Opinions wanted/needed]
« Reply #2 on: October 22, 2011, 11:55:34 PM »
Even non-spellcasters can do Rituals, if they have the knowledge at hand... or at least thats what i understand.  So i BCV Teaching someone rituals could work could it not?  He knows he will be hunted if he does anything overt, so you get minions and pull strings.

The IoP is a good idea, i like it :D

Offline Sanctaphrax

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Re: Summary of Plot Idea's. [Opinions wanted/needed]
« Reply #3 on: October 24, 2011, 04:07:03 AM »
Non-spellcasters can do common rituals, which are highly specific magical effects powered by other beings.

They can't improvise their own rituals.

When you said apprentice wizards, I thought you meant potential White Council members. Those aren't common.