Ok, aside from the book's assertion that if you want a sword, "Go out and buy one, already", I am considering a character making an enchanted item that conjures a sword. The character's Lore is Superb, so at a base level, he can make a 5-point EI. The book mentions being able to make "typical handheld weapons" with a 3 complexity, and that if left alone, the sword will disappear at sunrise. If a character wanted to conjure a sword (3 Complexity), didn't care if it looked ephemeral/unreal(0 complexity towards believability), but wants the sword to have a Weapon rating of 3 instead of 2 (making it, perhaps as sharp as a Warden sword?) would the total complexity be 5 (assuming +2 complexity for the damage upgrade)?
Or would it be more fitting to have the summoned sword have the aspect Unnaturally Sharp, for a total of complexity 6 (assuming +3 for addng the Sticky Aspect)?
In response to Billy the Werewolf's suggestion to just go buy a sword, I ask why buy a sword when you can have one whenever you need one wthout having to hide it in a trenchcoat all the time or worry about it getting confiscated?