There is something in the rules about grappling that let's you throw someone. I think the assumption is, that you need a good grip to actually move someone that far in a fight.
As for spells, I believe there was a thread (or multiple) that did that with a maneuver spell, putting additional shifts of power into it to move the target across zones (still watching borders, of course). So a 5 shift spell would get you 2 shifts of movement (5 - 3 for the maneuver) and an aspect like "disoriented" or "laying prone" on the target.