Our local con...
www.carnagecon.com wants me to run a Dresden game again this year. Last year's was very popular. But honesty, I wasn't satisfied.
The main problem was... the characters were not challenged enough.
For the con game I had 5 characters, chest deep. That means that as a group they were plenty powerful.
My problem was that my interesting, thematic encounters were too easy.
For this group, according to the books, for an equal encounter I'd need to bring a 40 refresh point adversary to challenge them. Or 5 8 refresh monsters. That's a lot of opposition.
My other option is to split the party and bring smaller bad guys, but that means some people are sitting and watching.
So my question for the forum is... how to I design a Con game with 3-4 encounters that will really challenge the PCs without seeming way over the top.
Tom in VT