LIBERTY PRIME (from the Fallout 3 game)
High Concept: Titanic Robot Superweapon
Trouble: "DEMOCRACY IS NON-NEGOTIABLE"
*throws atom bomb*Aspects: Attack Of The 50-Foot Whatever, Overwhelming Firepower, Machine Out Of Time, "I DIE... SO DEMOCRACY MAY LIVE"
Stress: Physical OOOOOOOO(OOOOOOOOOOOOOO) armor 7, Social OOOO, Mental OOOO,
Refresh and Fate: Submerged, -33/0
Powers:[-4]
Titanic Size - twice the bonuses/penalties of hulking size (it's a 40+ foot robot weighing several hundred tons)
[-6]
Mythic Strength[-6]
Mythic Toughness (catch is unknown)
[-7]
Physical Immunity: Extra Toughness - 4 extra levels of toughness rather than full immunity (tough enough to barely survive a nuke)
[-1]
Unstoppable - use endurance for defense against all physical maneuvers and attacks.
[-3]
Nuclear Powered - energy weapons Libery Prime powers with its arc reactor have +2 weapon rating,
unlimited ammunition and may rapid-fire, provided their cooling systems can handle the load.
[-3]
Advanced Tactical Interface - due to its tactical computer, Liberty Prime effectively has True Aim,
Target-Rich Environment and may use two weapons at once as per Off-Hand Weapon Training.
[-1]
Energy Storm - when using energy weapons, Liberty Prime can take -2 to attack rolls to affect an entire zone.
[-1]
Photonic Resonance Overcharge - may use his full breaking modifier vs energy barriers, with a further +2 bonus.
[-1]
Advanced Sensory Interface - this sensory suit add-on is essentially a SAT providing Senses 3 as follows;
radar, ladar, EM vision, telescopic vision, EM comm receiver, computer interface, thermal vision
Skills:+7: Guns, Endurance
+6: Might, Alertness
+5: Conviction, Discipline
+4: Intimidate, Weapons, Fists
+3: Presence, Survival, Science
Other skills default to mediocre. Mental skills reflect rigid/high quality programming.
Equipment:Superalloy Plating: battleship-equivalent armor. Not actually "equipment", it's justification for having armor 7.
Massive Fists/Feet: Liberty Prime's fists and feet weigh at least as much as the average truck. They are naturally weapon 5.
Atomic grenades: weapon 14 grenades in significant supply.
2 particle cannons: weapon 5 armor piercing 2 with rapidfire capability each, positioned inside the helmet along with the sensory interface.
Liberty Prime could potentially carry bigger weaponry in his hands or shoulders - but doesn't seem to have any so far.