crusher_bob, thanks for the notes. This is helping put things into perspective for me with this task, so thanks for soundboarding!
Now, to begin. . .
First, I've played down the Resources skill by a decent bit in this game, and had everyone put Refresh into what their social standing would be (as the original setting set it up as such). It keeps the numbers down and allows the players to put a viable skill out there instead of making every upper-class character waste a set of skill points on money.
Second, to the items!
--Brightblades
The item itself is one part detection (as it can notice when they are around) and one part weapon. It would essentially satisfy The Catch on any demon/undead/whatever entity it strikes. The writers did note that the weapon could harm whatever spirit possesses someone without harming the host.
These entities aren't horribly common, but they can be and are a great options for villains.
--Horn of the Hunt
I figured as much, but it does seem to be a pretty major item when you think about it.
--Masks of shadow
The setting gave three samples: the first makes you look and sound like a specific dead person, the second makes you appear to be a hideous monstrosity, and the third makes you invisible. Sadly, there isn't much information in the basic setting than that.
--Oubliette Key
It seems like this is mostly for having a huge pocket to store people and things into. Of course, it would be the equivalent of storing someone into the NeverNever, and people who stay there too long go mad. The flavour of the item also makes the holder of the key hear whispers and whispered shouts when they are alone.
Overall, it seems like an item that could be useful, but that's about it.
--Speech Stone and Spirit Lens
I agree that both of these items can be worth points, but some of them are rather limited in scope. The Speech Stone is really only going to be of use whenever the party dashes into an unknown area/country or capture a criminal that doesn't speak English, so with my setting, I would feel guilty charging them.
The Spirit Lens, on the other hand, could be worth points, but again, I am curious if it should be worth points if it is something that can be purchased/found/created, or if there was a better way to balance it out.
--Crion