Okay, here's a shot at a Limitation rewrite.
Went a bit beyond my plan, but I think it was for the best. Then again I'm really tired so maybe this is nonsense and I just can't tell.
Please comment.
LIMITATION [+varies]
Description: Your abilities are limited in some way.
Note: You may take this Power multiple times. The cost of this Power will vary from game to game, and if its importance changes during play it might be necessary to change its cost or compensate with Compels.
Skills Affected: None.
Effects:Limited Powers. Attach this Power to at least one other Power that you possess. Then select a circumstance. Whenever that circumstance applies, you lose the attached Power(s).
Rebate. This Power reduces the Refresh cost of the attached Powers. The amount the cost is reduced by depends on whether the limitation is mild, moderate, severe, or extreme.
- A mild limitation reduces the cost of the attached Powers by one sixth. A limitation is mild if it makes it mildly inconvenient to use the attached Powers or if it is seriously problematic once every six sessions or so.
- A moderate limitation reduces the cost of the attached Powers by one fourth. A limitation is moderate if it makes using the attached Powers require a significant action or if it is seriously problematic in roughly half of all sessions.
- A severe limitation reduces the cost of the attached Powers by one half. A limitation is severe if it makes the attached Powers significantly less useful and reliable in almost every session.
- An extreme limitation reduces the cost of the attached Powers by three fourths. A limitation is extreme if getting to use the attached Powers is a special occasion.
GM's Discretion. Sometimes the formulas given here will give fractional Refresh costs, and sometimes it will be difficult to classify how serious a limitation is. In such cases, all final costs are determined by the GM. If a Power has drawbacks, then it cannot be attached to Limitation unless the GM approves. In some situations it may be appropriate to have Limitation not affect a Power's cost or to have it limit a Power's positive effects without affecting its negative effects.
ITEM LIMITATION [+varies]
Description: Some of your Powers are tied up in a physical object or another thing that can be transferred from person to person.
Note: This Power usually represents a magical object that grants abilities its holder. When it does, the object in question can be indestructible or have whatever other magical effects seem appropriate as long as those effects don't make it mechanically more useful than a mundane item.
Skills Affected: None.
Effects:Item Limitation. This Power has all of the effects of Limitation. In addition, when this Power causes you to lose your Powers it is possible for another character to take this Power from you. Whoever has this Power also has every Power attached to it. Define the process by which this Power can be borrowed/stolen when you define your Limitation.
Permanent Changes. Whenever a Milestone occurs, the current owner of this Power becomes the permanent owner of this Power. Revise character sheets accordingly. Bear in mind that the seriousness of a Limitation can vary from character to character.
Purpose [-0]. This Power has an Aspect attached to it.
Examples (from the Hypothetical Average Game):
Mild limitations:
-Toughness is ignored by copper weapons soaked in pig's blood
-True Faith Powers only function if you pray five times a day while facing Mecca at the appointed times
-Telekinesis and Strength Powers stop working if you are unable to move your arms
Moderate limitations:
-Toughness is ignored by magical attacks
-Strength, Speed, and Claws are only available while you are using Beast Change
-You need to cast a 5-shift evocation to activate your Natural Weaponry for the scene
Severe limitations:
-Toughness is ignored by cold iron
-Sponsored Sun Magic can only be used in sunlight
-You have to make a virgin human sacrifice in order to activate your Recovery for a session
Extreme limitations:
-Toughness applies only to magical attacks
-You can only use your magic sword against major demons and fallen angels
-It takes you three full days of meditation to use Beast Change, and you can only use your physical powers while transformed