Here are some all-time favorites;
Clay Golem
A vaguely humanoid statue made out of 1 ton of clay powered by the rune of life on its forehead
High Concept: Living Clay Man
Other Aspects: The Rune of Life, No Initiative, Slow but Strong
Skills:
Good: Endurance, Fists
Fair: Athletics, Might, Weapons
other skills default to mediocre
Stunts/Powers:
[-3] Automaton - a golem has no physiology or emotions. It is immune to biological or emotional effects but cannot learn any nonphysical skills. It is still subject to spiritual attacks on its animating spirit.
[-2] Unfeeling Lump - a golem is denser, heavier and less vulnerable than a creature its size. It gets extra stress as if it was a size larger without any other benefirs or penalties of hulking size.
[-2] Inhuman Strength
Total Refresh Cost:
-7
Stone Golem
A vaguely humanoid statue made of 2,5 tons of stone and powered by powerful magic
High Concept: Living Stone Man
Other Aspects: Stonewall, No Initiative, Slow but Strong
Skills:
Great: Endurance, Fists
Good: Athletics, Might, Weapons
other skills default to mediocre
Stunts/Powers:
[-3] Automaton - a golem has no physiology or emotions. It is immune to biological or emotional effects but cannot learn any nonphysical skills. It is still subject to spiritual attacks on its animating spirit.
[-2] Unfeeling Lump - a golem is denser, heavier and less vulnerable than a creature its size. It gets extra stress as if it was a size larger without any other benefirs or penalties of hulking size.
[-2] Inhuman Strength
[-1] Supernatural Toughness - catch is explosions and weapon 4 or higher crushing attacks
Total Refresh Cost:
-8
Iron Golem
A vaguely humanoid statue made of 7 tons of iron powered by powerful magic
High Concept: Living Iron Man
Other Aspects: Really Heavy, No Initiative, Slow but Strong
Skills:
Great: Endurance, Fists
Good: Athletics, Might, Weapons
other skills default to mediocre
Stunts/Powers:
[-3] Automaton - a golem has no physiology or emotions. It is immune to biological or emotional effects but cannot learn any nonphysical skills. It is still subject to spiritual attacks on its animating spirit.
[-2] Hulking Size
[-2] Unfeeling Lump - a golem is denser, heavier and less vulnerable than a creature its size. It gets extra stress as if it was a size larger without any other benefirs or penalties of titanic size.
[-4] Supernatural Strength
[-2] Supernatural Toughness - catch is antitank weaponry and magical rust
Total Refresh Cost:
-13
Mithril Golem
A vaguely humanoid statue made of three tons of titanium alloy powered by powerful magic
High Concept: War Golem
Other Aspects: No Initiative, Fast Yet Strong
Skills:
Superb: Endurance, Fists
Great: Athletics, Might, Weapons
other skills default to mediocre
Stunts/Powers:
[-3] Automaton - a golem has no physiology or emotions. It is immune to biological or emotional effects but cannot learn any nonphysical skills. It is still subject to spiritual attacks on its animating spirit.
[-2] Inhuman Speed
[-2] Hulking Size
[-2] Unfeeling Lump - a golem is denser, heavier and less vulnerable than a creature its size. It gets extra stress as if it was a size larger without any other benefirs or penalties of titanic size.
[-4] Supernatural Strength
[-2] Supernatural Toughness - catch is antitank weaponry and magical rust
Total Refresh Cost:
-15
Adamantium Golem
A vaguely humanoid statue made of forty tons of tungsten alloy powered by powerful magic
High Concept: Unstoppable Juggernaught
Other Aspects: No Initiative, Mountain's Weight, Mountain's Might
Skills:
Fantastic: Might, Weapons
Superb: Athletics, Endurance, Fists
other skills default to mediocre
Stunts/Powers:
[-3] Automaton - a golem has no physiology or emotions. It is immune to biological or emotional effects but cannot learn any nonphysical skills. It is still subject to spiritual attacks on its animating spirit.
[-2] Tremendous Blows - an adamantium golem's hands are fashioned in the shape of 3-ton wrecking balls that can be used as weapon 4 weapons.
[-1] Dual Blows - as off-hand weapon training
[-2] Hulking Size
[-2] Unfeeling Lump - a golem is denser, heavier and less vulnerable than a creature its size. It gets extra stress as if it was a size larger without any other benefirs or penalties of titanic size.
[-4] Night Invulnerable - an adamantium golem is almost impossible to destroy; it takes half damage from all attacks except magical disintegration
[-6] Mythic Strength
[-4] Mythic Toughness - catch is magical disintegration
Total Refresh Cost:
-24