Hi all,
I'm very new to the DFRPG (we've only had two sessions so far) and I'm probably not going to use the exactly correct terminology for this question, so please bear with me.
I thought I read somewhere in the book that in some situations when a defender rolls to avoid an attack, if the defender's roll beats the attacker's roll the attacker takes the shift difference in stress damage. (So if the attacker got a 5 and the defender got a 7, the attacker takes 2 shifts of stress.) Sort of like it's a riposte. I feel like it was described in one of the italicized example play sections but that's all that I remember. It may have a narrow focus--only apply to certain situations or skills, require a supernatural power or mortal stunt, only used in a specific application of magic, etc.
Anywho, I'm having a devil of a time finding anything about it and I'm not sure if that's because of the (IMO) poor organization of the book or because I dreamed it up completely. So I figured I'd turn to the experts--you guys! If you have any insight, please let me know! Thanks a ton!!