Author Topic: Spirit Magic Brain Storming  (Read 5753 times)

Offline UmbraLux

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Re: Spirit Magic Brain Storming
« Reply #15 on: March 19, 2011, 10:47:07 PM »
Would this not violate the law of magic? or since this is more of a gentle nudge and not complete mental manipulation be more of a "gray" area?
The bad guys need spells also!  ;)

I meant that there was no direct law against interacting with other peoples souls/spirit only thier minds This leaves a whole bunch of options for very dark evil spells that are not tecniqually against the laws.
There are gray areas, where those lines are drawn will differ from one group to another.  That said, the second (transformation*) and fifth (necromancy) laws also apply.  Too much direct manipulation of a victim's spirit will cross one of those sooner or later...

*Transformation isn't necessarily physical - that's just what is easiest to spot.
« Last Edit: March 19, 2011, 10:48:39 PM by UmbraLux »
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Offline Tedronai

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Re: Spirit Magic Brain Storming
« Reply #16 on: March 19, 2011, 11:31:58 PM »
What does soul-damaging magic DO, though, if not potentially kill the subject, destroy their mind, and/or transform them into something other than what they were?
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Offline UmbraLux

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Re: Spirit Magic Brain Storming
« Reply #17 on: March 19, 2011, 11:50:24 PM »
Define "soul" for me and I might have an answer!   ;)

More seriously, it's going to come down to individual groups and how they describe things.  I'd say you probably won't ever destroy the soul itself with most human magic but you can destroy (or loosen, damage, move, etc) its ties to the body.  You can also affect a victim's access to or control over inherent powers. 
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  I'd also say you can tempt a soul towards corruption.  Denarians and Vampires do this as a matter of course. 
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Offline Vars

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Re: Spirit Magic Brain Storming
« Reply #18 on: March 20, 2011, 01:14:07 AM »
Guys, while I see how this relates to the topic it isn't on topic. If you want to discuss the ins and outs of whether magic is gray, black, or polka dotted please do so in another thread. I made these threads, and I hope this thread was made in the same thought, to help flesh out magic ideas not whether it broke the laws. There are a ton of threads on that, I wanted and I think the thread creator here wants, ideas for how to use the magic thematically. Sorry if I'm coming off as rude, but this isn't what I was looking for. That being said....

Patience grasshopper! lol. I was planning on making a new thread for spirit magic (I call this force because I think spirit sounds wierd) tonight but you beat me to it bestial warlust! I was having trouble choosing between spirit and air and you helped lol! Anyway, I absolutely LOVE force magic. I think it is the most versatile and handy of all the elements for one simple fact, you can do anything that another element can do....AND ITS INVISIBLE!

Here are a few things I've done that I think are pretty nifty with force magic....

1. What is a non-combat interesting way to use spirit magic?

Well, the obvious ones are the light/darkness effects and viels that everyone else mentions. Force magic also has some really neat applications when you think about it because ALL the symbiotic ties that link stuff together in dresdenverse are made of spirit/force magic. So, you coule take a tie that someone left behind like say a napkin with lipstick on it from their mouth, strengthen that tie to the point where you could cast at them through the link.

Another use for force magic is stated in the series as "holomancy" or illusions. Now, for those of you who are scifi fans you will know what a hard light hologram is. Its a hologram that can interact with its environment. I have made these before to even the numbers in a fight, to make someone lose me when being followed, and to make targeting me almost impossible in a fight. Also remember that you don't have to make them of people. How bad would it be if the get away driver accidently drove over a "bridge" and ended up in his van down by the river!

2. What is a single target interesting way to use spirit magic?

If you want to target a single person in combat the most direct method I can come up with is either the old force punch/grip (think Darth Vader) or my personal favorite the expanding force bubble in their head.

3. What is an area of effect interesting way to use spirit magic?

When you absolutely, positively, have to kill every person in the area nothing is more devestating than spirit/force magic. Fire magic and the rest are great for hurting people, spirit kills them. Think soulfire guys, if you get rid of their spirit they die, just like if you use to much of it with soulfire. The most ridiculously horrible attack would be like that guy in the books that waves his hand and people just fall over. Great kill ration, no collateral damage.

Another thing would be to do a layover of what a wizard sees with the sight. Think about 50 mooks chasing down your wizard who ends up in a dead end (no pun intended), the mage reaches out and creates an illusion of exactly what you would see with the sight and lays it over the immediate area. If it doesn't drive the guys bonkers it at least stuns them long enough to get away.

4. What is an interesting way to block using spirit magic?

My favorite block in the game is from force. You let the person attack you and then create a force funnel that redirects and amplifies the attack by giving it kinetic energy. It only works once but it surprises the hell out of him when his own fireball hits him in the face.

Another great idea for blocking with force magic is duh....FORCEFIELDS!

5. What would be an interesting way to impede someones movement with sprit magic?

Force wall maze....whats worse than a maze? AN INVISIBLE MAZE! BWHAHAHA

Force Cages       

One thing I have been wanting to use but haven't had a chance to use yet is something that amplifies a certain emotion. before you start shouting about breaking the laws, I am thinking about it being set to an area, not a person, so that it would be more like Harry and the others making someplace dreary or frightening.

One way to single target impede movements is with judicious applications of force ribbons that wrap around the person. I've also done this in an iron maiden design that worked well.

6.Can you think of anything else that would fit the Dresdenverse and be really neat in a game for spirit magic?

Most of the really neat stuff Harry does is with spirit magic I would say. Almost all tracking spells, summonings, necromancy (which as long as it doesn't raise people is legal), illusions, light/darkness effects, force fields, kinetic energy, lasers, and concussion explosions come out of spirit. Like I said, its my favorite!

Offline toturi

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Re: Spirit Magic Brain Storming
« Reply #19 on: March 20, 2011, 02:24:01 AM »
One application of spirit spells I see is in zone-wide precision takedown - an area attack that affects only specific types of targets.
« Last Edit: March 20, 2011, 02:42:02 AM by toturi »
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Offline Vars

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Re: Spirit Magic Brain Storming
« Reply #20 on: March 20, 2011, 02:58:05 AM »
OH! I forgot to put this on the list as well under blocks....

Spirit Armor - this could be simple kinetic energy dampening to reduce the velocity of bullets and weapons or it could be a totally different shield that protects you and your mind/soul from some stuff like life sucking succubi for example, or as the dresdenverse calls them White Court vampires!

Also alot of the healing in the game can be attributed to spirit/force magic. Basically your working with life concentrate so it helps others heal faster.

Shapechanging could also be labeled under spirit magic as you could alter the form of your spirit and it would be refelcted in a new form for your body. Not quite sure how native american joe does it but he was choke full of spirit for sure.
« Last Edit: March 20, 2011, 03:02:12 AM by Vars »

Offline My Dark Sunshine

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Re: Spirit Magic Brain Storming
« Reply #21 on: March 20, 2011, 10:54:52 AM »
Nice ideas from everyone. Vars, whilst your list is extensive I feel it important to point out there is a difference between 'Force Magic', and 'Spirit Magic'. The former is merely a subsection of the latter. I bring this up only as it leads onto my main point:

Yes, whilst spirit magic is arguably the most diverse of the elements, there is one thing most people overlook. As spirit magic most closely relates to the users will; its options are actually more limited then people realise. Take Harry & Molly for example; they represent what I mean perfectly. The former is potent when it comes to 'pure force' effects, but his veils and subtle magics leave much to be desired. Molly being the flip side of the coin.

This is not to say that each and every Wizard will have one of the two temperaments; but the Wizard's personality should certainly be considered when deciding what type of magic he would conjure more efficiently with any magic, especially Spirit magic. Yes; an aspect relating to this can actually be a blessing. Fate rewards you for such disadvantages- even if the rewards of a more interesting character weren't enough.

Just something to consider.

Offline UmbraLux

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Re: Spirit Magic Brain Storming
« Reply #22 on: March 20, 2011, 02:34:53 PM »
Vars, whilst your list is extensive I feel it important to point out there is a difference between 'Force Magic', and 'Spirit Magic'. The former is merely a subsection of the latter.
This is worth remembering.  Too narrow a focus and you lose sight of other possibilities.  

Quote
I bring this up only as it leads onto my main point:

Yes, whilst spirit magic is arguably the most diverse of the elements, there is one thing most people overlook. As spirit magic most closely relates to the users will; its options are actually more limited then people realise. Take Harry & Molly for example; they represent what I mean perfectly. The former is potent when it comes to 'pure force' effects, but his veils and subtle magics leave much to be desired. Molly being the flip side of the coin.

This is not to say that each and every Wizard will have one of the two temperaments; but the Wizard's personality should certainly be considered when deciding what type of magic he would conjure more efficiently with any magic, especially Spirit magic. Yes; an aspect relating to this can actually be a blessing. Fate rewards you for such disadvantages- even if the rewards of a more interesting character weren't enough.
I agree.  It really applies to all elements.  Two things drive it:  mechanically, Aspects will boost spells matching your personality while potentially limiting (via compels) other spells.  The second limitation is imagination, a point Harry makes more than once.
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This relates back to possibilities mentioned in a previous post:  Spirit potentially affects Power use.  Blocks are fairly obvious (though potentially Law breaking).  You could block a wizard's ability to cast spells or prevent a type of spell from being cast in an area at all.  (The second brings up options for other versions of neutral ground.)  Blocking glamours, while more difficult, is also an option.  Blocking sponsored magics may or may not be possible - probably depending on whether you see the user as accessing the magic or the sponsor as sending it.  Items of Power and inherent magics are more problematic - how much is spirit and how much is physical?

Moving beyond blocks, Maneuvers could temporarily enhance a power.  Though I'm not sure it's worth it mechanically.  (A declaration won't cost a spell and action yet has the same effect.)  If you decide to enhance power, maneuvers like "Abundant Power", "Easy Power", and "Pooled Power" could represent using Spirit to draw power for later use.  Other options include "Shielded from Power Burn" to represent shielding your psyche from stress caused by drawing power (allows you to draw +2 power, doesn't avoid stress entirely) and "Chaotic Power" to lessen power use in an area.
« Last Edit: March 20, 2011, 02:36:29 PM by UmbraLux »
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Offline sinker

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Re: Spirit Magic Brain Storming
« Reply #23 on: March 20, 2011, 05:20:25 PM »
Define "soul" for me and I might have an answer!   ;)

There is a convenient parallel in the dresdenverse. Often one's magic is equated to one's soul, and
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soulfire is directly tied with the soul. Just thoughts, not conclusions.

Offline Vars

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Re: Spirit Magic Brain Storming
« Reply #24 on: March 20, 2011, 08:18:16 PM »
I totally agree with you guys on the two sides of the same coin thing. I don't play a subtle character, I play a power slinging warden so I gravitate toward alot of the more Harry type of spirit. Others need to decide what they want their characters to do. Again though, this is just about spit balling ideas so a wizard can look at the list and say "this is neat, I hadn't thought of this, and it fits my toon" and then use it in game. I have trouble with on the fly stuff unless it lends itself to my play style, hence the list and trying to expand my options.

Offline Richard_Chilton

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Re: Spirit Magic Brain Storming
« Reply #25 on: March 21, 2011, 08:07:57 AM »
We have a character that started out with Spirit Channeling, with his main focus being a green ring... Yes, sounds like he made a Green Lantern knock off - but he actually made a teenage comic book geek who had been half trained and whose worldview was shaped by comics.  No, the character wasn't as effective as the Green Lantern, but he enjoys the concept.

Richard

Offline crusher_bob

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Re: Spirit Magic Brain Storming
« Reply #26 on: March 21, 2011, 09:51:39 AM »
Spirit magic also covers instant summoning type magic.  In the book, iirc, both Justin and snakeboy use spirit magic to produce instant biting snakes.

1. What is a non-combat interesting way to use spirit magic?

Instant fire fighting slime, distracting or entertaining illusions, instant cardboard box to hide in (for a few seconds, anyway), having a bunch of (illusionary) homies that have your back, a magical windbreak that lets you light your cigarette up without getting your lighter blow out, something to keep the rain off long enough to dash across the street

2. What is a single target interesting way to use spirit magic?

Masses of suddenly appearing biting snakes, anvils that fall out of the sky,

3. What is an area of effect interesting way to use spirit magic?

masses of writing tentacles that appear out of the ground,

4. What is an interesting way to block using spirit magic?

A redshirt appears momentarily and soaks up the attack :D

5. What would be an interesting way to impede someones movement with sprit magic?

slippery slime, suddenly appearing caltrops