Author Topic: House Rules And Homebrew  (Read 27486 times)

Offline BumblingBear

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Re: House Rules And Homebrew
« Reply #75 on: April 28, 2011, 02:05:25 AM »
@BumblingBear: Wait, is that you in your profile picture? And where can I find those videos?




I mostly do weapon reviews or weapon information videos.

This is one of my most popular so far:

http://www.youtube.com/watch?v=0ys_CEoEpk4

I also have LARP videos and such too.  Like:

http://www.youtube.com/watch?v=ZcaUGGrk3t4

I haven't made any new vids for a while.

As soon as:

A. I finally get all the boxes unpacked in my new house and

B.  My gf figures out how to use her $5k camera's video function

I will be making more videos.  I still have a ton of update videos to do.

I plan on doing a series on homemade zombie weaponry and armor as well.

I've made a homemade macuahuitl, throwing spear, and pilum for the series.
« Last Edit: April 28, 2011, 02:09:28 AM by BumblingBear »
Myself: If I were in her(Murphy's) position, I would have studied my ass off on the supernatural and rigged up special weapons to deal with them.  Murphy on the other hand just plans to overpower bad guys with the angst of her short woman's syndrome and blame all resulting failures on Harry.

Offline ways and means

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Re: House Rules And Homebrew
« Reply #76 on: April 28, 2011, 02:05:50 AM »
So Sebastian from Kuroshitsuji (Super-powered Demonic Butler with bizzare paternal feelings for his master) would be 264 complexity, that seems a lot though I suppose if it was possible in a normal submerged game it would be horrificly game breaking.

Are their any set rules for how much complexity a human sacarafise gives and whether more sacrafise victims linearly scale up the complexity (diminishing returns or not)? I am Trying to figure out ways of doing such a ritual in game currently I am working on 10 -100 human sacrafises (depending on diminishing returns) or 100s of animal sacrafises.
« Last Edit: April 28, 2011, 02:15:18 AM by ways and means »
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Offline fantazero

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Re: House Rules And Homebrew
« Reply #77 on: April 28, 2011, 02:33:00 AM »

I mostly do weapon reviews or weapon information videos.

This is one of my most popular so far:

http://www.youtube.com/watch?v=0ys_CEoEpk4

I also have LARP videos and such too.  Like:

http://www.youtube.com/watch?v=ZcaUGGrk3t4

I haven't made any new vids for a while.

As soon as:

A. I finally get all the boxes unpacked in my new house and

B.  My gf figures out how to use her $5k camera's video function

I will be making more videos.  I still have a ton of update videos to do.

I plan on doing a series on homemade zombie weaponry and armor as well.

I've made a homemade macuahuitl, throwing spear, and pilum for the series.

And dont forget about the B-Bear Shower Webcam, 2 bits a gander lol.

Be really interested in the zombie stuff, post it!

Offline BumblingBear

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Re: House Rules And Homebrew
« Reply #78 on: April 28, 2011, 03:48:09 AM »
And dont forget about the B-Bear Shower Webcam, 2 bits a gander lol.

Be really interested in the zombie stuff, post it!

I need to take better pics, but this is the macuahuitl.



The edges are overlapping razor blades.



It was modeled after the Aztec macuahuitl that used obsidian flakes for blades.
« Last Edit: April 28, 2011, 03:50:59 AM by BumblingBear »
Myself: If I were in her(Murphy's) position, I would have studied my ass off on the supernatural and rigged up special weapons to deal with them.  Murphy on the other hand just plans to overpower bad guys with the angst of her short woman's syndrome and blame all resulting failures on Harry.

Offline evileeyore

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Re: House Rules And Homebrew
« Reply #79 on: April 28, 2011, 04:38:28 AM »
@ Sanctaphrax

Looks like your first post has th methods very balanced versus each other, your second post lost me.

I'll give it all a reread tomorrow afternoon.

Offline Sanctaphrax

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Re: House Rules And Homebrew
« Reply #80 on: April 28, 2011, 08:43:44 PM »
@BumblingBear: Remind me not to pick a fight with you.

@evileeyore: The gist of the second post is:

1. I don't understand Method #2 very well.
2. In Method #1, uncontrolled creatures cost half their normal complexity while super-helpful ones cost three times their normal complexity.

@ways and means: A human sacrifice is good for 20 shifts (full consequence track) if I recall correctly. I think it's linear, but diminishing returns would make a very good houserule.

Never seen Kuroshitsuji.

By the way, a Jeeves Demon Lord will probably make the PCs feel pretty useless as it goes around solving all their problems easily.

Offline fantazero

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Re: House Rules And Homebrew
« Reply #81 on: April 28, 2011, 09:03:49 PM »
@BBear
But how does it hold up against a human skull.
lets grab a side of pork and find out someday  ;)

Offline devonapple

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Re: House Rules And Homebrew
« Reply #82 on: April 28, 2011, 09:10:36 PM »
@evileeyore: The gist of the second post is:
1. I don't understand Method #2 very well.

We may need UmbraLux to weigh in. Did you ever hear back?
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Offline BumblingBear

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Re: House Rules And Homebrew
« Reply #83 on: April 28, 2011, 11:55:55 PM »
@BBear
But how does it hold up against a human skull.
lets grab a side of pork and find out someday  ;)

I really want to do a video of that or vs a coconut.

Part of why the macuahuitl was such a devastating weapon is that it combines slicing edges with blunt force, AND the blades can come out and get stuck in the wounds.

The Spanish conquistadors were  terrified of the things.
Myself: If I were in her(Murphy's) position, I would have studied my ass off on the supernatural and rigged up special weapons to deal with them.  Murphy on the other hand just plans to overpower bad guys with the angst of her short woman's syndrome and blame all resulting failures on Harry.

Offline citadel97501

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Re: House Rules And Homebrew
« Reply #84 on: April 29, 2011, 12:37:24 AM »
I doubt they were that effective at killing, but dear god I expect the wounds they inflicted were horrifying and painful.  I would expect the most common death, was being knocked unconscious and bleeding to death. 

Offline Sanctaphrax

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Re: House Rules And Homebrew
« Reply #85 on: April 29, 2011, 01:04:00 AM »
UmbraLux never responded. I suppose I ought to message him again.

Offline BumblingBear

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Re: House Rules And Homebrew
« Reply #86 on: April 29, 2011, 02:44:48 AM »
I doubt they were that effective at killing, but dear god I expect the wounds they inflicted were horrifying and painful.  I would expect the most common death, was being knocked unconscious and bleeding to death. 

The conquistadors reported witnessing a macuahuitl completely decapitate a horse.

Look it up.  They're nasty.

They were made of knapped obsidian, one of the sharpest blades in the world.
Myself: If I were in her(Murphy's) position, I would have studied my ass off on the supernatural and rigged up special weapons to deal with them.  Murphy on the other hand just plans to overpower bad guys with the angst of her short woman's syndrome and blame all resulting failures on Harry.

Offline ways and means

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Re: House Rules And Homebrew
« Reply #87 on: April 30, 2011, 01:33:09 PM »
I would run summoning as three different rituals, the summoning (Creatures conviction +4 + summoned creatures refresh) , the containment (ward strong enough to beat at least +4 the enemies best means of escape, which would most likly be magic or might). At this point a Summoner could attempt social combat with demon/creature to barter for what he wants. Or they could attempt a lawbreaking binding which I would either structure as a mental block against disobeying the master (Conviction/discipline +4 + duration) or as a full mental takeout which would lead to the summoned creature having its high concept changed to include 'loyal to the master'. (conviction/discipline +4 + full concequences).  

I know this method is more complex than the one step methods of Sanctaphrax but it seems closer to the actual method of summoning in dresden files books, I would not let a pc design what they were summoning beyond a name and their best research to keep thing balanced.
« Last Edit: April 30, 2011, 01:39:41 PM by ways and means »
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Offline evileeyore

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Re: House Rules And Homebrew
« Reply #88 on: April 30, 2011, 02:00:40 PM »
I know this method is more complex than the one step methods of Sanctaphrax but it seems closer to the actual method of summoning in dresden files books, I would not let a pc design what they were summoning beyond a name and their best research to keep thing balanced.

And for a repeat summonig?  Bringing back a creature you;ve summoned repeatedly before, or even have contracted deals with?

What about summoning a constructed form, say an Elemental or Golem?

Offline ways and means

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Re: House Rules And Homebrew
« Reply #89 on: April 30, 2011, 02:39:44 PM »
And for a repeat summoning?  Bringing back a creature you’ve summoned repeatedly before, or even have contracted deals with?

What about summoning a constructed form, say an Elemental or Golem?

A repeat summoning would be pretty much the same unless the creature wanted to be summoned, for creatures like Chauncy who live off the summoning circuit you probably could probably just spend use a single shift of power for the summoning to get their attention and which point they will probably choose to show up or be compelled to if they have made a deal, even with a demon who you have an agreement with skipping containment will almost always be a really bad idea.

Elementals would work roughly the same way as summoning a demon or any other spirit, the containment, the summoning and the binding if negotiations break down, though with appropriate wards and bindings etc  for elementals rather than demons. As for golems I am less sure about them, there should probably be a craftsmanship roll for the creation of the body (which would probably determine how much physical stress the golem could have in a similar way to endurance for a person). Otherwise the summoning of a spirit to run the golem should run the same ways as the summoning of any other spirit.   
Every night has its day.
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