Author Topic: Great ideas that, in retrospect, aren't  (Read 6120 times)

Offline shades of grey

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Re: Great ideas that, in retrospect, aren't
« Reply #15 on: February 17, 2011, 04:56:21 PM »
Why not both?  ;D

Offline SuperflyMD

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Re: Great ideas that, in retrospect, aren't
« Reply #16 on: February 17, 2011, 06:18:29 PM »
I love Bubba Hotep. Don't care who knows it.  :-[
I've got two words for you: no.

Offline Nickeris86

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Re: Great ideas that, in retrospect, aren't
« Reply #17 on: February 17, 2011, 06:59:36 PM »
Why not both?  ;D

Silver chainsaw launcher. great for zombies and werewolf pornstars.
In the darkest hour i shall be there.

Offline shades of grey

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Re: Great ideas that, in retrospect, aren't
« Reply #18 on: February 17, 2011, 10:22:59 PM »
Silver chainsaw launcher. great for zombies and werewolf pornstars.
I am liking where this is going.

I love Bubba Hotep. Don't care who knows it.  :-[

So did I.

Offline Shecky

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Re: Great ideas that, in retrospect, aren't
« Reply #19 on: February 18, 2011, 12:38:06 AM »


« Last Edit: February 18, 2011, 12:39:45 AM by Shecky »
Official forum rules and precepts; please read: http://www.jimbutcheronline.com/bb/index.php/topic,23096.0.html

Quote from: Stanton Infeld
Well, if you couldn't do that with your bulls***, Leonard, I suspect the lad's impervious.

Offline Kali

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Re: Great ideas that, in retrospect, aren't
« Reply #20 on: February 18, 2011, 03:30:00 AM »
Someone show this to Michael Bay, stat.
We don't get just one life.  We get as many as we can cram into one lifetime.

Visit my page! JessaLynch.com

Offline shades of grey

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Re: Great ideas that, in retrospect, aren't
« Reply #21 on: February 18, 2011, 11:40:17 AM »
That is awesome.  :o

Offline deathwombat

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Re: Great ideas that, in retrospect, aren't
« Reply #22 on: February 18, 2011, 12:22:08 PM »
I also admit my love for Bubba Ho-Tep

And the rocket propelled chainsaw of silver!
Bad typists untie!!!!

Offline Lord Rae

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Re: Great ideas that, in retrospect, aren't
« Reply #23 on: February 18, 2011, 04:06:50 PM »
Shecky built that for spider killing I think. And yes that is the single coolest idea since the Chain saw bayonet.

Offline shades of grey

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Re: Great ideas that, in retrospect, aren't
« Reply #24 on: February 18, 2011, 04:42:20 PM »
Also a lot more successful than the chainsaw trebuchet.

Offline Snowleopard

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Re: Great ideas that, in retrospect, aren't
« Reply #25 on: February 18, 2011, 05:07:56 PM »
Also a lot more successful than the chainsaw trebuchet.

Now there's a scary idea!!! :o

Offline Nickeris86

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Re: Great ideas that, in retrospect, aren't
« Reply #26 on: February 18, 2011, 06:19:17 PM »
Vamp-Killer 2000
By Jason Richards
What can we say? If you want to kill vampires, this will do
the job. It's a must have for any serious vampire hunter.
Model: Arzno TWW-2000
Weight: 301bs.
Cost: 200,000 credits. Only available in Arzno
Weapon Systems
1. Silver-bladed chain saw
Damage: !D6xlO SDC or 5D6 HP to Vampires
Range: armlength+2 feet
To Activate: Ignite Fire (5 PPE) for 5 rounds of use and Fuel
Flame (5 PPE) for each additional 5 rounds.
2. Cross spotlight (mounted over chain saw)
Damage: none, 3D6 HP to Vampires
Range: 100ft
Payload: Battery powered; effectively unlimited.
3. Grenade Launcher (mounted to right of chain saw)
Damage: varies, wood fragmentation do 4D6 MD or 8D6 HP to
Vampires plus a 10% chance of hitting the heart of any given
Vamp in the radius.
Range: 150ft
Radius: 10ft
Rate of Fire: holds 5 grenades per clip.

for anyone that plays the RPG Rifts by palladium books
if it works on vampires i bet it would work on werewolves.
In the darkest hour i shall be there.