High Concept: Disgusting Mold Demon
Skills:
Athletics: Fair (+2)
Awareness: Fair (+2)
Endurance: Great (+4)
Fists: Good (+3)
Intimidation: Average (+1)
Stealth: Average (+1)
Other physical skills default to Average, others to Mediocre.
Stunts:
Tough Stuff - The mold demon's undifferentiated body protects it from blunt trauma - fists, sticks, and stones. Against such attacks, it has a natural Armor:1 (which stacks with other forms of protection)
Powers:
Claws [-1]
Inhuman Recovery [+2]
The Catch [+1]: fire
Stress: Mental 00
Physical 0000 (Armor:1 vs. blunt trauma)
Social 00
Total Refresh Cost: -3
High Concept: Bigger Mold Demon
Skills:
Athletics: Fair (+2)
Awareness: Good (+3)
Endurance: Great (+4)
Fists: Great (+4)
Intimidation: Fair (+2)
Might: Good (+3)
Presence: Fair (+2)
Other physical skills default to Average, others to Mediocre.
Stunts:
Tough Stuff - The mold demon's undifferentiated body protects it from blunt trauma - fists, sticks, and stones. Against such attacks, it has a natural Armor:1 (which stacks with other forms of protection)
Powers:
Claws [-1]
Inhuman Strength [-2]
Inhuman Recovery [-2]
Inhuman Toughness [-2]
The Catch [+2]: fire
Stress: Mental 00
Physical 0000(00) (Armor:1, Armor:2 vs. blunt trauma)
Social 000
Total Refresh Cost: -6