Alright, here’s the rough draft of section three. Some of the answers are lame and there’s probably some stuff missing. Please help.
Q: How long does an assessment or declaration take?
http://www.jimbutcheronline.com/bb/index.php/topic,22942.0.html A: Declarations are instantaneous, assessments depend entirely on the situation.
Q: What stops a player from making 10 declarations per turn?
A: The GM. It’s the GM’s job to keep the declaration levels sane, generally by increasing the difficulty when he feels that things may be getting a little out of hand.
Q: How do you calculate the power of an enchanted item/potion?
http://www.jimbutcheronline.com/bb/index.php/topic,22766.0.html A: Strength is equal to Lore + crafting power specializations + crafting power foci. This number can be reduced if the player decides to add extra features or increased if they invoke an aspect. The aspect invocation only works for potions, though.
Q: What effects can be placed in enchanted items/potions?
A: Any effect that can be created by the character’s spellcasting abilities can be placed in an enchanted item or potion.
Q: How do you cast high-complexity rituals?
http://www.jimbutcheronline.com/bb/index.php/topic,22929.0.html A: You take consequences, skip scenes, make declarations, invoke aspects, and inflict consequences on others. You do not use evocation to create aspects and then tag them.
Q: Is there a limit on the number of aspects that can be tagged or invoked per action?
http://www.jimbutcheronline.com/bb/index.php/topic,23026.0.html A: No, although each aspect can be tagged or invoked only once per action.
Q: How do catches work?
http://www.jimbutcheronline.com/bb/index.php/topic,23175.0.html A: Any damage that is inflicted under conditions that satisfy the catch ignores all toughness and recovery powers. Often, creatures that have a catch will also be vulnerable to compels on their high concept when exposed to their catch.
Q: What powers can be placed in an Item Of Power?
A: Basic strength, speed and toughness powers. If you want to place something else in an Item Of Power, talk to the GM. Be aware that Items Of Power that grant Refinement are often considered unfair.
Q: How do power-granting thaumaturgical effects work?
http://www.jimbutcheronline.com/bb/index.php/topic,23179.0.html http://www.jimbutcheronline.com/bb/index.php/topic,20673.0.html A: I’m not sure exactly. I think that you need to take out your target and add extra shifts equal to the refresh value of the powers that you want to grant. I also think that the person gaining the powers needs to spend fate points equal to their refresh value.
Q: Can magic boost skills?
http://www.jimbutcheronline.com/bb/index.php/topic,23179.0.html A: Sort of. You can use a ritual (or sometimes an evocation) to replace your skill for a single roll, but effects that add directly to your skill are generally not valid. Some direct additions may be valid, but they should be limited in scope and probably not possible with evocation.
Q: How do you adapt DFRPG to a traditional high-fantasy setting?
http://www.jimbutcheronline.com/bb/index.php/topic,21629.0.htmlhttp://www.jimbutcheronline.com/bb/index.php/topic,23142.0.html A: Most people agree that you should make characters more durable. If you want to know more, follow the links.
Q: Can evocation blocks prevent all actions at once?
http://www.jimbutcheronline.com/bb/index.php/topic,22465.0.html A: Yes. If you feel that that is unfair, you can houserule it so that you need to invoke an aspect on your target to make it possible.
Q: How long do blocks last?
http://www.jimbutcheronline.com/bb/index.php/topic,23180.0.html A: When not using magic, blocks last until your next action. When using magic, they last until your spell expires.
Q: Where can I find people do play with?
A: The play by post forum, your local game store, your local college, or online.
Q: Is there any mechanical benefit to being a focused practitioner instead of a full evoker/thaumaturge?
http://www.jimbutcheronline.com/bb/index.php/topic,23028.0.html A: It’s slightly cheaper, but that’s it. If you intend to get Refinements, you should probably either get a custom power or use some houserules.
Q: Does Lawbreaker increase spellcasting power and complexity or just control?
http://www.jimbutcheronline.com/bb/index.php/topic,22907.0.html A: Just control, but houseruling it to affect power and complexity is common.
Q: Can stunts modify supernatural powers?
http://www.jimbutcheronline.com/bb/index.php/topic,22561.0.html A: This is an unresolved debate.
Q: What counts as human, mechanically speaking?
http://www.jimbutcheronline.com/bb/index.php/topic,22151.0.html A: This is an unresolved debate.
Q: What stops a player from “farming” a character with recovery powers for consequences to boost rituals?
http://www.jimbutcheronline.com/bb/index.php/topic,22308.0.html A: The GM. Some GMs just ask their players not to do stuff like this, while others rule that Recovery powers don’t work on self-inflicted damage.
Q: How do I design a spell to do something not explained in the core book?
http://www.jimbutcheronline.com/bb/index.php/topic,23023.0.htmlhttp://www.jimbutcheronline.com/bb/index.php/topic,22697.0.htmlhttp://www.jimbutcheronline.com/bb/index.php/topic,22307.0.html A: You’re on your own. Sorry.
Q: Can a spell inflict mental stress?
http://www.jimbutcheronline.com/bb/index.php/topic,22351.0.html A: Yes, although it’s cheesy. Many GMs will call it a Fourth Law violation.
Q: What can be a focus/enchanted item?
http://www.jimbutcheronline.com/bb/index.php/topic,21366.0.html http://www.jimbutcheronline.com/bb/index.php/topic,20132.0.html A: Anything. Foci have minimum sizes, but apart from that there are no restrictions.
Q: Can you create multiple aspects with one maneuver?
A: Yes, with magic. Without magic, I don’t know.
Q: How do magical circles work?
http://www.jimbutcheronline.com/bb/index.php/topic,20720.0.html A: I don’t know.
Q: Can you take multiple consequences with the same slot if the consequences are of different types?
A: No.
Q: Is there any mechanical reason to use multiple elements for evocation?
http://www.jimbutcheronline.com/bb/index.php/topic,23028.0.html A: Not really, although the GM can impose a penalty to power if he feels that a player is using an element in an unsuitable way.