Instead of creating a new thread, I'll hop on here
Starting as a new player...lots of questions
1. It's my understanding that declarations take no time in game, but require a skill check. But then, so do manuevers, which consume your action in combat. So if I'm playing a char with the Martial Artist stunt (although the stunt isn't required I believe), why would I use manuevers instead of declarations. Is it as simple as, from a mechanics and rp standpoint, I can only declare one aspect about an opponent's fighting style? This seems to make sense to me...after one declaration on an opponent, my char now has to manuever to get those aspects (and free tags)?
2. A char can only use its Mild consequence for Physical, Mental, and Social stress, not for each one? So if you mark off Mild for P stress, it's unavailable for the others?
Thanks