Awesome!!!!
I agree.
Now here's a few more, though less punny...
One of my players has a Scion of Morpheus and is occasionally compelled to help dreamers or rescue people threatened by Morpheus' twin/evil opposite Phobos. To do this, he has to go into dreams -- essentially, deep into the private realms of the Nevernever.
Whenever he does this, he and anyone he takes with him acquire Avatars -- personas, created by the dreamer for other dreams that are not currently in use. I vary these WILDLY depending on the target in question. Most of the time, it's serious and can be rather dark.
For the latest round, it's a child of divorce who was targetted by Phobos because of his juicy fears that HE drove his parents apart and forced his mother to leave. He's an 11-year-old kid who loves video games and escapist fiction (like Sci-Fi and Fantasy). So I went quite a bit lighter this time around and just had fun with it...
So the avatars this time around are:
1) The Assassin -- A dark, brooding figure, always stalking in the shadows and rarely seen. Wears odd armor and prefers to use an arm-mounted crossbow. It's basically a Fantasy version of Samus Aran, with his mother inside the armor. She may not be seen, but she's still big in his life.
2) The Warrior -- Huge, powerful, but afraid he won't be able to help. If you scratch away the powers and descriptions, he's the Cowardly Lion from the Wizard of Oz. And all of his Aspects/stories are re-worked bits from the original books.
3) The Wizard -- A small, tottering figure with an affinity for fire that draws his power from the Enchanted Meadow... Again, when you look at his Aspects/stories it's easy enough to piece together that one player is cruising around as a Fire-Wielding Winnie-the-Pooh. Heck, even his story titles are all book titles from the original series. (Personal Favorite aspect, shamefully stolen... "Oh bother, the building's on fire.")