Little background. My players couldn’t bring themselves to help me create New Orleans for DFRPG beyond two Themes and a Threat. So I created the locations and all the faces. Then at the last minute they threw in two city faces. “The Cult of the Blue Oyster” and “Were-Panther Clan” with no idea what they are beyond the names and a hand wave, ‘the GM can figure it out’. “oh, and GM they want to rock the boat.” Grrrrrr
So, I decided The Cult of the Blue Oyster is an occult Nazi origination from Brazil in direct completion with them to gain all the pieces of a key to open a seal. (the threat). I’m good with occult Nazis. Defiantly bad guys, but all mortals so the spell slingers have to be careful.
But what to do with “Were-panther Clan”? I had planned to introduce them as extremist environmentalists, were-panthers. That could set them up as both good and bad guys to the PC’s. But last night I had a vision of a Were-Panther Ninja Clan. The visuals in my mind are pretty assume. The first few encounters would have standard ninjas working with black panthers, leading the players to believe that the WPNC has animal companions, and are not shapeshifters. Later they would learn the truth the hard way.
However – I still have this shapeshifting environmentalist in the bayou story I was planning for the weekend. So, am I too silly to have them as Extremist Environmentalists, Were-Panther, Ninjas?