Example, if it helps:
My players recently enacted a ritual to bind/exorcise an old Native American ghost/monster from the body of a young girl. It was very time sensitive, and took place within the creature's own Demesne.
The Wizard laid the ground work with a circle made of
Ghost Dust. He rolled a declaration with Lore, stating that "He knew what he was going to have to do and prepared accordingly."
The Native American police detective reminded me that her mother was the (supernaturally active) medicine woman on her reservation for much of her life, and began a traditional
Ghost Dance to fuel the ritual, adding a maneuver for the Wizard to tag.
Then, the consequences:
One of the characters is a Scandinavian Were-bear of the Viking persuasion. He screamed a battlecry, and opened his wrist, spilling his blood upon the rune-carved stone floor. He accepted a moderate physical consequence,
Weak From Blood Loss.
Another character, a soldier from many wars, threw his dog tags on the blood, offering his hartbreak, rage, shame, and very identity into the mix, accepting the mild mental consequence,
My Soul Is Bared.
Using all of these bonuses and a liberal amount of Fate he had left over, the Wizard completed the ritual in 2 rounds, while outside the circle the last of the party, a White Court Vampire, distracted the creature, ending up with
Exposed Ribs and getting
Gutted before they could bind it.
Hope the example helps!