I am trying to properly address Aspects for my City's theme's and threats.
I think I've got a handle on my themes, but the threat is giving me fits (in that silent growling kind of way).
So our threat for the city of Seattle is based on a tunnel that is going in out here, to replace a commuter bridge. The city has an underground, and a similar situation with supernatural inhabitants infesting such, adding and modifying to suit. Additionally some pretty nasty stuff lurks even deeper.
One of our themes is "The Road to Hell is Paved With Good Intentions" - mostly because people in the city may do the most destructive things, but it's usually out of a misguided attempt to "help" or "make things right", which of course tends to muck things up. Such people are always trying to take the moral high ground, etc.
So our threat (going with the 2 themes, 1 threat model) is "Crap, it really _is_ the road to Hell" to reflect that the tunnel will turn over bad nastiness every dramatically appropriate time frame. That said, I am having a hell of a time coming up with an Aspect that defines this and how to compel it and invoke it...
Any input?