I have a question on how to mechanically setup a specific type of Ward around a character's home, and was looking for some imput from other members on how they would go about creating the Ward, both in terms of difficulty and practicality.
A standard Ward is typically built on a home with a Threshold. What I have been thinking about, is a somewhat more 'layered' defence for my PIA would-be wizard. In addition to a Legendary (8+) strength Ward, linked to Wardflames, I would also like to have an additional, external Ward. The secondary Ward would be built on/based off a low stone wall, of the type found around a number of the older New England farmhouses and burial grounds. However, unlike the Ward around the actual house, the secondary Ward would have to be activated by some trigger.
Until the secondary Ward gets triggered/activated, people would be able to open and walk through the gate, or hop the stone wall just like it was a regular stone wall. Once the secondary Ward is activated, a Wall of Air/Spirit (like in the Judith Tarr novel Pride of Kings) of Legendary (8+) strength would block passage into or out of the area enclosed by the stone wall.
Does this sound like a workable construct? And would people treat this as a second Ward that is cast on their home, or would be it part of the first Ward cast, and increase complexity?