Author Topic: How do you make Thaumaturgy casting interesting?  (Read 5574 times)

Offline babel2uk

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Re: How do you make Thaumaturgy casting interesting?
« Reply #15 on: November 15, 2010, 09:57:37 AM »
Actually, that isn't entirely correct. Even if you got 4 discipline, calling power is dangerous. You might roll a -4 (1 in 81 chance) and take huge backlash and fallout.

I've seen that happen 3 times in a row for one of the PCs in my game. The other PCs are now really wary about her casting any spells at all.  :D

Offline Becq

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Re: How do you make Thaumaturgy casting interesting?
« Reply #16 on: November 15, 2010, 10:41:48 PM »
If I were that player, I'd rewrite an aspect to "Magic, don't fail me now!" or "Piece of cake -- what could possibly go wrong?!" as soon as possible, so that any time my magic failed me that badly I could argue for a self-compel.  (And because it would amuse me to have such an aspect.)  :p

Offline MyNinjaH8sU

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Re: How do you make Thaumaturgy casting interesting?
« Reply #17 on: November 16, 2010, 01:09:45 PM »
In that vein, my trouble aspect for the Winter Knight I've been playing is: Nothing Is Ever Simple.

In the first game so far, it's been used to complicate rituals, rescues, evocations, and, because the character doesn't really understand fire well (grew up in Winter) he smashed out a window in a fire to make an escape, and nearly killed the party with the backdraft. :)

In short, it's been awesome having an aspect like that, cause I neeeeeed those fate points for the debt I'm racking up.

Offline devonapple

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Re: How do you make Thaumaturgy casting interesting?
« Reply #18 on: November 18, 2010, 03:51:11 AM »
I've seen that happen 3 times in a row for one of the PCs in my game. The other PCs are now really wary about her casting any spells at all.  :D

I saw that happen 3 times when the ritualist was limiting it to just 1 shift per exchange.
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That echoes on like it’s carpet-bombing feverish white jungles of thought
That I’m positive are not even mine"

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Offline ralexs1991

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Re: How do you make Thaumaturgy casting interesting?
« Reply #19 on: November 18, 2010, 03:00:26 PM »
i personaly talk the whole thing out like harry does in small favor while the hobbs be attacking.

that sounds like a good idea i'll have to try that instead of having thaum done off stage  :P
Oh, hi, Mr. Warden!  How are you this fine day?  My, what a shiny sword you have there...

Offline Kaldra

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Re: How do you make Thaumaturgy casting interesting?
« Reply #20 on: November 18, 2010, 05:21:35 PM »
:) glad i could help, it really shines if your players or yourself can improv how random arse items that would go into the casting, hallmarks of this would be the time i called for a bra, handcuffs, liquid diet shake, and a few other items for a potion that would induce copious amounts of control.

Offline ralexs1991

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Re: How do you make Thaumaturgy casting interesting?
« Reply #21 on: November 19, 2010, 01:05:43 PM »
:) glad i could help, it really shines if your players or yourself can improv how random arse items that would go into the casting, hallmarks of this would be the time i called for a bra, handcuffs, liquid diet shake, and a few other items for a potion that would induce copious amounts of control.

that has to be the most random ingedient list ever haha  :D
Oh, hi, Mr. Warden!  How are you this fine day?  My, what a shiny sword you have there...