Character: Det. Hal Raynor, ret.
Player: Ryan
Template: None
High Concept: Supernatural Cop
Trouble Aspect: Poor Sharona
Adjusted Refresh: 5
Phase One Aspect: Follow the evidence
Grew up in Menlo Park. Met future wife in college at SFSU, became a cop, and rose up the ranks to Homicide Detective.
Phase Two Aspect: Where the Law can't Go
Wife left him for an affair with a hotel manager by the name of Nicolas Raith. Turned up dead of no apparent cause a few months later. His investigation hit official and unofficial roadblocks left and right, and was shelved as cold. He had a breakdown and took early retirement.
Phase Three Aspect: I hunt Shadows and Raith's
Guest Star: Elayne Raith (White Court Vampire)
Taking off on his own to hunt down Nic Raith and demand answers resulted in Hal being buried in an avalanche of power, money and danger. After saving Hal from her brother, Elayne explained the politics of the supernatural to him, and let him know that there is law, but it is very different than the mundane law he is used to. Hal swears to retun to challenge Nic Raith to a formal duel once he's ready.
Phase Four Aspect: Green Lantern Ring
Guest Star: Doc Havoc (Wizard)
Delving deep into the supernatural scene using his investigation skills, Hal bumps up against the White Court, the Red Court and the White Council. After helping a Wizard take down a dangerous fanatic weilding a powerful magic ring, Hal claims it for himself and names himself the protector of San Francisco from all the supernatural.
Phase Five Aspect: ??
Guest Star: ??
??
Skills:
Great (+4)
Conviction, Discipline, Investigation
Good (+3)
Fists, Intimidation, Contacts
Fair (+2)
Endurance, Guns, Burglary
Average (+1)
Sholarship, Resources, Empathy, Lore, Might, Deceit, Rapport, Driving
Stunts and Powers:
+2 Green Lantern Ring (Obvious during use, glows green, can't hide the light)
* +1 Feeding Dependency (The ring is powered by life force/magic. It can feed off the user with mental and physcal consequences, or it can be used against other living or magical creatures to feed off of them)
* -1 Supernatural Toughness (force field, doesn't work again wood, can be researched using Lore)
* -2 Breath Weapon (can do Weapon:2 force attacks up to one zone away using Discipline)
* -1 Wings (can fly)
* -2 Channelling (Green Force Constructs, +1 Power and Control)
* -0 Human Guise (once Supernatural Toughness blocks a hit, or the wings come out, Hal is surrounded by a glowing green. This is part of the Green Lantern Ring Aspect, and can be tagged to improve aim when making ranged attacks against Hal)
* -0 Wizard's Constitution (very low-grade recovery boost basically just automatically provides the neccessary treatment to start recovering from any physical consequence)
Stunts:
-1 Footwork
-1 Interrogator