Alright, it's time for the Lawbreakers. One for each law (except for the third and fourth, there's going to be one for the two of them), and then that's it for mortal practitioners. Expect me to start on demons once these are done.
Breaker Of The First Law (Chest Deep)
High Concept: Magical Murder Machine
Other Aspects: Collateral Damage, Man With A Cause, How Is Killing A Guy With Magic Worse Than Using A Gun?
Skills:
Superb: Conviction
Great: Discipline
Good: Lore, Endurance, Alertness
Fair: Guns, Athletics, Stealth
Average: Presence, Intimidation, Burglary, Survival, Fists, Might
Stunts:
Fallout Control (Discipline): May take 2 shifts of fallout without reducing the power of an evocation.
Powers:
Evocation [-3]
Refinement [-3]
Lawbreaker (First) [-2]
Magic:
Evocation (Fire, Air, Spirit): +2 fire power, +1 fire control
Foci: Blasting Rod (+3 offensive fire power), Glasses (+1 offensive fire control), Gauntlet (+2 defensive fire control, linked to a single spell), Armband (+2 defensive fire power, linked to a single spell)
Total Refresh Cost:
-9
Refresh Total:
-1