Courier Capsule (Hydrophobic)
Complexity 13 to create.
High Concept: The Magical Equivalent Of A Carrier Pigeon
Other Aspects: Flies Like A Fly, One Track "Mind", Doesn't Know How To Give Up
Skills:
Good: Athletics
Fair: Stealth, Alertness
Average: Endurance, Might, Survival
Powers:
Mindless [-0]
Supernatural Sense [-1] (Can sense direction to destination)
Diminutive Size [-1]
Magical Compartment [-1]
Wings [-1]
Inhuman Speed [-2]
Total Refresh Cost:
-6
Refresh Total:
-4
Flying Harness (Feet In The Water)
Complexity 23 to manufacture.
High Concept: The Magical Equivalent Of A Jetpack
Other Aspects: Really Freaking Fast, Controlled By Verbal Commands
Skills:
Great: Athletics, Might
Good: Endurance, Fists
Fair: Alertness, Stealth
Average: Investigation, Lore
Stunts:
Person Carrier (Might): +2 to Might for lifting.
War Mount (Athletics): +2 to Athletics for dodging while someone is inside.
Powers:
Mindless [-0]
Open Magical Compartment [-3]
Wings [-1]
Supernatural Speed [-4]
Total Refresh Cost:
-10
Refresh Total:
-4
Flying Saucer (Feet In The Water)
Complexity 34 to construct.
High Concept: The Magical Equivalent Of A Black Helicopter
Other Aspects: Tractor Beam, UFO, Needs A Pilot
Skills:
Great: Might, Athletics
Good: Guns, Endurance
Fair: Alertness, Investigation
Average: Survival, Intimidation
Stunts:
Tractor Beam (Might): +1 to grapple.
Filled With Deadly Machines (Might): No penalty to grapples for supplemental actions to inflict stress.
Powers:
Mindless [-0]
Semi-Animate [-1]
Expanded Non-Restrictive Magical Compartment [-3]
Wings [-1]
Ranged Natural Weaponry [-2]
Hulking Size [-2]
Swallow Whole [-1]
Tractor Beam [-1] (Restricted Reach for grappling)
Supernatural Strength [-4]
Inhuman Speed [-2]
Supernatural Toughness [-4]
The Catch (hexing) [+2]
Total Refresh Cost:
-21
Refresh Total:
-15
Humongous Mecha (Chest Deep)
Complexity 44 to build.
High Concept: The Magical Equivalent Of A Gundam
Other Aspects: Super Robot, Needs A Pilot, This Is Not A Joke
Skills:
Superb: Weapons, Guns
Great: Might, Fists
Good: Athletics, Endurance
Fair: Intimidation, Alertness
Average: Investigation, Presence
Stunts:
Force Field (Athletics): +2 to dodge ranged attacks.
Laser Sword (Weapons): Laser sword attacks ignore 2 points of armour.
Powers:
Semi-Animate [-1]
Mindless [-0]
Titanic Size [-4]
Non-Restrictive Magical Compartment [-2]
Wings [-1]
Mythic Strength [-6]
Inhuman Speed [-2]
Mythic Toughness [-6]
The Catch (unknown) [+0]
Total Refresh Cost:
-24
Refresh Total:
-16
Flying Fortress (Feet In The Water)
Complexity 44 to make.
High Concept: The Magical Equivalent Of The Death Star
Other Aspects: Control Room, Apocalypse Cannon, Thousands Of Residents, Even Bigger On The Inside, Pretty Lousy AI
Skills:
Great: Guns, Might
Good: Endurance, Athletics
Fair: Alertness, Intimidation
Average: Fists, Investigation
Powers:
Mindless [-0]
Semi-Animate [-1]
Unthinkable Size [-6]
Expanded Open Magical Compartment [-4]
Selective Potent Ranged Area Natural Weaponry [-5]
Wings [-1]
Mythic Strength [-6]
Mythic Toughness [-6]
The Catch (attacks to the control core) [+2]
Physical Immunity [-8]
The Catch (heavy weapons, attacks to the control core) [+4]
Total Refresh Cost:
-31
Refresh Total:
-25
Chain Golem (Feet in the Water)
Complexity 24 to create.
High Concept: Chain Golem
Other Aspects: Implacable Hunter, Made Of Iron, Walking Prison
Skills:
Great: Might, Fists
Good: Endurance, Alertness
Fair: Intimidation, Athletics
Average: Presence, Investigation
Stunts:
Made Of Chains (Might): +1 to grapple.
Wrap You Good (Might): No penalty for supplemental aspect infliction in a grapple.
Full Of Holes (Athletics): +2 to dodge piercing attacks.
Powers:
Mindless [-0]
Construct [-1] (Living Dead reflavour)
Superior Hold [-2]
Inhuman Strength [-2]
Inhuman Toughness [-2]
Supernatural Sense [-1] (Use Alertness to determine direction to target, given ritual link to target.)
Total Refresh Cost:
-11
Refresh Total:
-5
And here's some fluff:
...Hm?
Oh...you want to know...about my creations, eh?
Well...the first one...was the courier capsule...back in the day...I was just an apprentice...had no phones...mail service was crap...carrier pigeons were a pain in the neck...needed a way to send messages...made a little flying box...worked great...so much safer than the Nevernever, you know...and you could send magic rings and stuff...not just letters...I'm still proud of that...after all these years...people still use these things...heck, they make all kinds of 'em...walking ones, swimming ones...Nevernever-travelling ones...all based on my design...sorry...probably don't wanna hear...an old man brag about his glory days...moving on...
Flying harness...was an old design...found it in this old book...it's like a witch's broom...moves you around...lets you fly...helps you dodge...real useful...used to make 'em for Wardens...looks creepy, I know...shaped like a disk...eyes on the bottom...wraps tentacles around you when you sit on it...but it works damn well...and now these kids...they make ones that look real nice...sorry...I'm rambling again...moving on...
Only ever made...two flying fortresses...one for the war against Kemmler...had to hide the children...he kept finding the hideouts...sending zombies...killing the kids...flying castle over the pacific was safe...well, safer...had to move it to the Nevernever after it got attacked...but it worked...kids lived...second one was made as a gift for Ferrovax...needed to apologize...wait...that's supposed to be secret...I didn't say anything...my first apprentice made a better one later...he was a good boy...
UFO...was a cheap joke...made it to mess with mortals...turned out to be a good design...made more...when we needed to round up hellcows...heh, that was fun...sorcerer stole the design...used it to collect human sacrifices...that wasn't so fun...but we put a stop to that...
The Mecha...I made for money...this mortal billionaire wanted to kick ass...wanted to move up the food chain...he was very specific...about how it should look...I think he was copying something he'd seen somewhere...dunno where...wish I did...this thing wasn't easy to make...the inspiration for it must've been impressive...maybe an Old God or something...anyway...later got an offer from this military guy...said he was with am-boss or something...wanted to buy another...but the Merlin said no...said it was risking the secrecy of magic...and likely to disrupt the world order...and anyway I didn't need money...can make anything I want with magic...raise a castle in an evening...and besides I'm already a multi-millionaire...turns out he was right...that's the Merlin for you...always looks out for me...I never realized I even had a bank account...the Council took care of it for me...so all a big waste of time...never needed the money in the first place...oh well...it was kinda fun...I'm drifting...
...I think that's all.