Glad you like it, jadecourtflunky. I`ve got your smugglers and Buscadera`s orks here. Feedback would be appreciated.
Smuggler (Hydrophobe)
High Concept: Smuggler
Other Aspects: Ratlike, Easy Money
Skills:
Good: Deceit
Fair: Resources, Alertness
Average: Burglary, Guns, Driving
Stunts:
Palm Greaser (Resources): +2 to Resources when using it to bribe someone.
Smuggler (Deceit): +2 to Deceit when using it to smuggle.
Total Refresh Cost:
0 (Pure Mortal)
Refresh Total:
2
Smuggler Kingpin (Feet In The Water)
High Concept: Kingpin Smuggler
Other Aspects: Master Of Sleaze, Underground Empire
Skills:
Great: Deceit
Good: Contacts, Resources
Fair: Alertness, Empathy, Rapport
Average: Presence, Burglary, Conviction, Discipline
Stunts:
Connected (Contacts): +2 to Contacts within organized crime.
The Boss (Contacts): May use Contacts to hire people.
Filthy Lucre (Resources): +2 to Resources when using it illicitly.
Palm Greaser (Resources): +2 to Resources when using it to bribe someone.
Smuggler (Deceit): +2 to Deceit when using it to smuggle.
Illusion Of Grandeur (Deceit): Use Deceit to make a good first impression.
Total Refresh Cost:
-4 (Pure Mortal)
Refresh Total:
2
Ork (Hydrophobe)
High Concept: Ork
Other Aspects: Tribesman, Brutish But Not Monstrous
Skills:
Good: Weapons
Fair: Fists, Might
Average: Endurance, Athletics, Intimidation
Powers:
Inhuman Strength [-2]
Inhuman Toughness [-2]
The Catch (Fire) [+1]
Total Refresh Cost:
-3
Refresh Total:
1
Ork Chieftan (Up To Your Waist)
High Concept: Ork Chieftan
Other Aspects: War Leader, Like Herding Cats, Strongest Man In The Tribe
Skills:
Great: Weapons, Might
Good: Presence, Endurance
Fair: Alertness, Intimidation, Fists
Average: Athletics, Conviction, Contacts, Resources, Performance
Stunts:
War Leader (Weapons): +1 to Weapons when commanding other orcs in combat.
Footwork (Weapons): Defend against all attacks with Weapons.
Leadership (Presence): +1 to lead a group, leading a group is one time increment faster.
Powers:
Inhuman Strength [-2]
Inhuman Toughness [-2]
The Catch (Fire) [+1]
Total Refresh Cost:
-6
Refresh Total:
1
Ork Shaman (Chest Deep)
High Concept: Ork Shaman
Other Aspects: Spiritual Leader, Tribal Drummer, Executor Of The Ancestors` Will
Skills:
Great: Conviction, Lore
Good: Discipline, Endurance, Performance
Fair: Presence, Might, Fists, Alertness
Average: Athletics, Contacts, Craftsmanship, Scholarship, Intimidation
Powers:
Sponsored Magic (Ork Ancestors) [-4]
Inhuman Strength [-2]
Inhuman Toughness [-2]
The Catch (Fire) [+1]
Total Refresh Cost:
-7
Refresh Total:
1