Change of plans. Turns out I have way more ideas for Pure Mortals than I thought, and not all of them are On The Beach. So this post took a little longer than I expected. As for what others have said:
1. Of course you can print this off. Once you put it online you lose the right to complain about stuff like that. But thanks for asking.
2. I'd be alright with getting this thread stickied, but I don't know how.
3. I'm not sure exactly what you mean about the power level. I do use the basic power levels presented for PCs in the core book, you know. Sorry if that was unclear.
4. Expect variations on characters starting soon.
Musician (Hydrophobe)
High Concept: Club Musician
Other Aspects: Never Made It Big, My Own Sound
Skills:
Good: Performance
Fair: Presence
Average: Contacts, Resources, Endurance, Rapport, Empathy
Stunts:
Musician (Performance): Pick an instrument and a genre. +1 to each.
Working Artist (Performance): Use Performance to determine Lifestyle.
Total Refresh Cost:
0 (Pure Mortal)
Refresh Total:
2
Taxi Driver (Hydrophobe)
High Concept: Taxi Driver
Other Aspects: You Meet The Weirdest People In This Job
Skills:
Good: Driving
Fair: Alertness
Average: Contacts, Resources, Investigation, Endurance, Scholarship
Stunts:
City Driver (Driving): +1 to Driving in cities and ignore 1 point of difficulty increases due to traffic.
Like The Back Of My Hand (Driving): +2 to Navigation.
Total Refresh Cost:
0 (Pure Mortal)
Refresh Total:
2
Psychiatrist (On The Beach)
High Concept: Shrink
Other Aspects: Tell Me What You Feel, I Know What You Need
Skills:
Good: Empathy, Scholarship
Fair: Rapport, Presence, Deceit
Average: Resources, Contacts, Intimidation
Stunts:
Counselor (Empathy): May use empathy to justify recovery from consequences.
Doctor (Scholarship): +1 to psychology, +2 to psychotherapy.
Tell Me About Yourself (Rapport): +2 to Chit-Chat, only in one on one talk.
Read You Like A Book (Empathy): +2 to Reading People.
Total Refresh Cost:
-2 (Pure Mortal)
Refresh Total:
2
Cowboy (On The Beach)
High Concept: Cowboy
Other Aspects: Tough Life, Animal Lover
Skills:
Good: Guns, Survival
Fair: Intimidation, Endurance, Athletics
Average: Fists, Might, Alertness
Stunts:
Animal Handler (Survival): +1 to handle animals, +2 to handle cows.
Rider (Survival): +2 to ride.
Lasso (Weapons): May use the Weapons skill and a lasso to make manoeuvres and grapple with a 1 zone range.
Master Of The Lasso (Guns): Use Guns +1 instead of Weapons for using a lasso.
Total Refresh Cost:
-2 (Pure Mortal)
Refresh Total:
2
Knight (On The Beach)
High Concept: Hedge Knight
Other Aspects: Not All That Honourable
Skills:
Good: Weapons, Endurance
Fair: Survival, Resources, Athletics
Average: Alertness, Might, Conviction
Stunts:
Animal Handler (Survival): +2 to ride.
Mounted Combat (Weapons): +1 to Weapons while mounted.
Shield Carrier (Weapons): +1 to armour while carrying a shield.
Total Refresh Cost:
-1 (Pure Mortal)
Refresh Total:
3
Samurai (Feet In The Water)
High Concept: Samurai
Other Aspects: Bushido, Pen And Sword, Not As Honourable Or As Badass As You Would Expect
Skills:
Great: Weapons
Good: Bows, Endurance
Fair: Performance, Athletics
Average: Presence, Alertness, Might, Conviction, Discipline, Scholarship,
Stunts:
Off Hand Weapon Training (Weapons): When using two weapons add half of second weapon’s rating to total weapon rating.
Quick Draw (Weapons): No penalty to draw weapon as supplemental action, +1 to tests involving speed of draw.
Iaijutsu (Weapons): First sword attack of scene gets +1 and inflicts 2 extra stress.
Pen And Sword (Performance): +1 to poetry, +1 to traditional Japanese art.
Total Refresh Cost:
-2 (Pure Mortal)
Refresh Total:
4
Hoplite (On The Beach)
High Concept: Ancient Greek Infantry
Other Aspects: Fights In Formation
Skills:
Good: Weapons, Endurance
Fair: Athletics, Craftsmanship, Alertness
Average: Fists, Discipline, Contacts
Stunts:
Shield Carrier (Weapons): +1 to armour while carrying a shield.
Phalanx Fighting (Weapons): +1 to the armour of two allies in the zone who have this stunt when you make a full defence with a shield.
Excellent Formation (Weapons): Replace the defence and armour of two allies in the zone who have this stunt with your own when you make a full defence with a shield.
Total Refresh Cost:
-1 (Pure Mortal)
Refresh Total:
3
Scientist (On The Beach)
High Concept: Scientist
Other Aspects: Experimenter, Scientific Method
Skills:
Good: Scholarship
Fair: Contacts, Investigation, Resources, Deceit
Average: Presence, Conviction, Craftsmanship, Alertness
Stunts:
Scientist (Scholarship): +1 to field, +2 to specialty.
Data Manipulation (Deceit): +2 to mislead people using scientific data.
Experimenter (Scholarship): May use scholarship to carry out full scientific experiments.
Lab Access (Resources): Access to, but not ownership of, a Superb scientific facility and library.
Total Refresh Cost:
-2 (Pure Mortal)
Refresh Total:
2
Thief (On The Beach)
High Concept: Burglar
Other Aspects: No Choirboy But Also No Monster
Skills:
Good: Burglary, Stealth
Fair: Alertness, Deceit, Guns
Average: Contacts, Intimidation, Athletics
Stunts:
Safecracker (Burglary): Lockpicking is two steps faster.
The Big Picture (Burglary): Define an extra aspect when casing a building.
Total Refresh Cost:
0 (Pure Mortal)
Refresh Total:
4
Athlete (On The Beach)
High Concept: College Level Athlete
Other Aspects: Serious Competitor, Dreams Of Glory
Skills:
Good: Athletics, Endurance
Fair: Fists, Alertness, Might
Average: Presence, Scholarship, Conviction
Stunts:
Sportsman (Athletics): Pick a sport. +2 to Athletics to play that sport.
Tireless (Endurance): Endurance counts as fantastic when modifying other skills.
Ball Toss (Athletics): Use Athletics for thrown weapons.
Total Refresh Cost:
-1 (Pure Mortal)
Refresh Total:
3
Wrestler (On The Beach)
High Concept: Pro Wrestler
Other Aspects: Showman, Can Actually Fight
Skills:
Good: Might, Performance
Fair: Deceit, Athletics, Fists
Average: Endurance, Presence, Discipline
Stunts:
Wrestler (Might): +1 to Might when using it to grapple.
The Complete Showman (Performance): +2 to any skill being used to modify Performance.
Folding Chair (Might): May use Might to wield improvised weapons.
Total Refresh Cost:
-1 (Pure Mortal)
Refresh Total:
3
Actor (On The Beach)
High Concept: Actor
Other Aspects: One Thousand Faces, Artistic Temperament
Skills:
Good: Deceit, Performance
Fair: Presence, Rapport
Average: Empathy, Driving, Endurance, Conviction, Contacts
Stunts:
Makeup Artist (Deceit): +2 to disguises.
Impersonator (Performance): May use either Performance or Deceit to impersonate, both at +1.
Pointed Performance (Performance): May use Performance to place specific aspects on a scene.
Working Artist (Performance): Use Performance to determine Lifestyle.
Total Refresh Cost:
-2 (Pure Mortal)
Refresh Total:
2
Hacker (Hydrophobe)
High Concept: Computer Hacker
Other Aspects: All Your Base Are Belong To Us
Skills:
Good: Scholarship
Fair: Investigation
Average: Alertness, Contacts, Burglary, Discipline, Conviction
Stunts:
Computer Scientist (Scholarship): +2 to the Computer Use trapping of scholarship.
Programmer (Scholarship): May use scholarship to write programs, decrypt data, etc.
Cracker (Scholarship): May use Scholarship instead of Burglary to defeat computerized security.
Total Refresh Cost:
-1 (Pure Mortal)
Refresh Total:
1
Sniper (Feet In The Water)
High Concept: Killer For Hire
Other Aspects: If You’re In A Fair Fight Your Tactics Suck, No Morals
Skills:
Great: Guns
Good: Stealth, Alertness
Fair: Driving, Contacts, Athletics
Average: Endurance, Resources, Weapons, Burglary
Stunts:
Sniper (Guns): No range penalty if you get a chance to set up properly.
Long Range Combat (Guns): +1 to Guns attacks 2+ zones away.
Backstab (Weapons): Spend a fate point to do 4 extra stress to an unknowing target.
Sneak Attack (Stealth): +2 Stealth for ambushing.
Total Refresh Cost:
-2 (Pure Mortal)
Refresh Total:
4
Hustler (Feet In The Water)
High Concept: Con Man
Other Aspects: Charming, Trail Of Broken Promises
Skills:
Great: Deceit
Good: Rapport, Contacts
Fair: Alertness, Intimidation, Stealth
Average: Burglary, Resources, Presence, Empathy
Stunts:
Study The Mark (Deceit): Use Deceit to read people you’re trying to con.
Takes One To Know One (Deceit): Use Deceit to notice lies.
Shield Of Lies (Deceit): Deceit determines the social stress track.
Con Man (Deceit): +2 to Deceit when trying to convince someone to give you money.
Total Refresh Cost:
-2 (Pure Mortal)
Refresh Total:
4