I Lupin! is pretty good, although I'd like it better if it either was linked to a specific aspect or was not linked to invocations at all.
Is that because it its too weak or too strong?
I don't think that Focused Strike does anything. You can already maneuver for aim-based aspects with Weapons.
Oh you can? Then its got no use unless we make it grants an extra +2 to the maneuver. Otherwise scrap it.
I think that Old School Archer is already on the list under the name "Bows Are Weapons".
But that version doesn’t allow crossbows, *sad panda* why does every hate crossbows.
The mirror charms are kinda weird in that they inflict penalties. Bonuses are normally the way to go in this game. Why penalties in this case?
Well we’ve seen some stunts in “Our World” that use penalties to apply to the player for greater benefits, so I didn’t think that making stunts that penalize your opponents would be to far of a stretch. Plus, unfortunately for mortals, “Mortal Stunts” don’t normally stack (unlike their much more powerful big brother Powers) so the mortals need to find ways around that problem, in this case a negative modifier to an enemy effectively stacks with any positive modifiers you have…and Pure Mortals need all the help they can get to stay relevant against supernatural threats (especially at high Refresh).
Also, Reflection Shatters The Mirror should probably only give 1 shift of effect. It boosts attacks, after all.
Technically it penalizes their defense rolls, not boosts your attack roll. But I did wonder a bit on whether if -1 or -2 was more appropriate since it is more dependant on the Game Master than other stunts due to the fact that the opponent needs to use a similar weapon as the character. Plus the penalty vanishes if drop the ’mirror weapon’ and pick up another one (or goes at you without one), making it easy to get rid of. Use which you think is more appropriate.
Two-Handed Training has the same problems as Off-Hand Weapon Training. I think it might be better as a standard +2 stress bonus
If one exists so must others. Also, unless I’m reading it wrong, things like Off-Hand Training are among the few stunts that stack with other Mortal Stunts that do the same thing in different ways since the bonus is determined by other factors and not simply a +1 or +2 (which would not stack). At least that’s how I read it, if wrong than being a Pure Mortal almost unplayable at mid-Refresh levels.