While talking to a friend at work about some of my family's background, I realized I had a veritable treasure trove of information to be used in making a Dresdenized version of my hometown. Which was, basically, my family's background. Heck, we know an old herbalist who more or less tramps around the mountains and hills picking what he can find and selling it to those who need his yallowroot and miscellaneous cures. I mean, does that scream focused practitioner potion master or what?
Anyway, one of the stories my mother told about the area was this real snake oil salesman of a fellow who would travel through peddling his own brand of spiritual healing. However, it wasn't specifically his brand at all - he'd tailor it to whoever he was pitching to. To the Pentecostals, it was the power of the Holy Spirit. To the New Agers, it was the energy held within them channeled for good. To the Wiccans, it was the Earth Mother moving through them to heal their fellow man. His pitch was more multicolored than Joseph's coat.
The catch? It all worked, see. My mother says she saw metal plating holding people's backs together simply evaporate as they stood up and walked, legs bent by a lifetime of poor nutrition lengthen and straighten, and a grab bag of other healing miracles. She was totally bewitched by him for the longest time until he asked her to marry him and be one of his harem of wives. She figures, now, that this fella had sold his soul to something Downbelow for the power to do what he did and lead people to buy bags and bags of his products to make tons of money.
Since there's no real healing powers listed in the game, I was wondering where people would place the refresh cost for something that could do this kind of thing ...