I am trying to stat out sometimes like Spellbreaker (just for fun) (from Steven Brusts Vlad Taltos series). It both protects from magic and can disrupt. At first i just wanted to make high counter spelling, but that can not be used reactively...so seems that the best way to do this is to use physical immunity to magic and then enchant it with counterspelling? The question is is this legal?
Takes the form of a gold chain.
+1 -Item of Power bonus
-8 -Physical Immunity
+5 -Catch, Not mortal magic
+1 -Requires a skill roll to intercept incoming magic and protect himself, (as defense perhaops? does this work?)
Enchanted item portion, for this example using logical numbers, if made for actual character would be different perhaps. So being made by a master crafter, going to assume at least epic lore, then lowered by one to be usable by others so counterspelling effect of +6 before bonusus, usable once per day.
Specilization of at least +2/+1 (2 strength, +1 frequency)
(this is really conservative actually, with focus items could go much stronger)
Gives us +8, usable twice per session. apply 2 additional slots = +4 uses per session.
Final Stats, +8 counterspelling, usable 6 times session for a total of 3 enchanted item slots.
also is there a way to make this counterspelling effect at an item of power bonus instead? simplify it a bit? How would one do that so that existing spells can be broken too.
Thanks for looking and the input.