Here is the most current version of the character.
SALVADOR DELGADO
TEMPLATE: Exiled Seraphim
HIGH CONCEPT: Mortal Seraphim Outcast
TROUBLE: Caught Between Heaven and Hell
BACKGROUND
ASPECT: This Sword is a part of me
Invoke: The sword is a regular long sword that does normal +2 damage. Having it helps Sal control his darker impulses. Also can be invoked for intimidation and maneuvers.
Compel: It can be taken or damaged. It can also get him in trouble with authorities in the wrong situation
As a baby Sal was left on the steps of St. James Cathedral and was raised in an orphanage. Despite being a very bright and artistically gifted young man he was beset by nightmares of blood and constant visions of the supernatural that left him moody and disconnected. Despite his peaceful nature he struggled with a righteous fury that threatened to overwhelm him when faced with acts of evil. While he was in high school he severely injured three young bullies and left a fourth in a coma when they tried to beat him up. He has never forgotten what can happen when he gives in to his anger. Father Atkins at the orphanage gave him a long sword and encouraged him to train with it. The sword felt completely natural in his hand as if it were a missing piece of his soul. Training with it helped Sal learn discipline so he could better control his impulses.
RISING CONFLICT
ASPECT: The Right Man in the Wrong Place
Invoke: This aspect would work like the Spiritual Guidance effect of Guide My Hand power. Pg. 187
Compel: You are actually in the real wrong... wrong place. Or you are called to deal with something that is VERY inconvenient or during a bad time.
When Sal came upon a couple being attacked by a Red Court Vampire he leapt to their defense without hesitation and defeated the monster barehanded all the while screaming battle cries in ancient Aramaic. For the first time in his life he was able to truly unleash himself and that filled him with a joy that terrified him. Strangely he is always around when dangerous supernatural factions threaten Seattle. Sal works as a bartender at the Rat and the Raven in the U-district. The bar has gained a quiet reputation as a place one can go if they have problems that the mortal authorities cannot handle.
THE STORY
STORY TITLE: WAYWARD SON
GUEST STARRING:
ASPECT: More Human than Human
Invoke: When viewed by the Sight or other mystical senses Sal appears very much like a normal, if especially gifted, mortal. He is sometimes discounted as a threat because he seems so normal.
Compel: Supernatural creatures are drawn to him. Predators think he would make a particularly tasty meal or instinctually hate him and want to destroy him. Others find him mysterious and seek to unlock the secret of his past. Mortals with the stain of guilt on their souls feel uncomfortable in his presence sometimes lashing out.
For years Salvador Delgado, orphan, struggling art student, bartender and defender of the innocent, has known he is different. He had no idea just how different until battling a fallen angel and discovering that he once was a Seraph. His Divinity had been stripped from him along with his memories and he is now mortal. But who did he serve? Heaven or Hell? Facing the warring factions of Angels and Demons and hated by both sides for reasons he does not understand, Sal must cling to the one thing in his possession that both sides disdain: his humanity.
GUEST STAR
STORY TITLE:
GUEST STARRING:
ASPECT: Righteous Wrath
Invoke: To tap into his Seraphim Heritage when faced with the supernatural providing him with the strength or insight he needs to triumph.
Compel: Sal's nature makes it difficult to walk away from confrontations. And once it comes to blows his fury is difficult if not impossible to restrain.
GUEST STAR REDUX
STORY TITLE:
GUEST STARRING:
ASPECT: (Bartender at the Rat and the Raven)
Invoke:
Compel:
SKILLS (+30)
Superb +5:
Great +4: Athletics, Weapons
Good +3: Conviction, Endurance, Fists
Fair +2: Discipline, Lore, Presence, Rapport
Average +1: Alertness, Contacts, Empathy, Might, Stealth
STUNTS (-2)
WALL OF DEATH (Pg. 156)
PASSIONATE ARTIST (Use Conviction for Art with +2 for Painting)
POWERS (-5)
INHUMAN STRENGTH -2
INHUMAN SPEED -2
INHUMAN TOUGHNESS -2
CATCH Spirit Magic (Ritual or Evocations) with Restricted Access (Keys of Solomon) +2
DIVINE SIGHT -1
Works as Arcane Senses (Pg. 174) but always on.
STRESS
Mental (4): OOOO)
Physical (4 +2): OOOOOO
Social (3) OOO
Armor, Etc: Armor 1 against all physical stress
Total Refresh Cost: -7