So I have a few questions regarding todays game.
The players noticed that they where being followed, so a PC with Super human speed, slams on the breaks, hops out of the car, races over the the follower and attempts to intimidate the driver. His description is that he bashes in the windows (also super strong) and demands to know why he is being followed.
I counted it as a straight intimidate check, but the players (who have not read the rules) felt that the actions described deserved a modifier. I suggested that a bash to maneuver an aspect onto the driver would do that, but the PC did not want to let the Driver to be able to react before he rolled the intimidate. Can you guys see a way to let the PC's get the effect they wanted in the time frame they wanted?
Also, do declarations take any time during an exchange? The book says it take no game time, does that mean that the player can keep trying different declarations until one sticks?
Lastly can social combat and physical combat exist in the same conflict, it seems to be able to work OK, but I was wondering If I was messing this rule up?