My
Mjolnir, inspired by Drachasor, Marvel, Buffy, and the Swords of the Cross
"The Bigger They Are...": Against anything that naturally possesses the Hulking Size attribute (or inanimate objects the size of a large car or larger), attacks with Mjolnir satisfy "the Catch" for their Toughness powers and ignores their mundane armor. For a Fate Point, for the duration of a scene, this ability can be extended to all "normal and small" creatures and objects.
It's a Hammer: Weapon:2
Do What is Right: as
Divine PurposeThunder's Strength: grants
Inhuman Strength.
Note: The bearer loses access to this ability when not in physical contact with Mjolnir, this includes when throwing the hammer.
True AimUnbreakableNever Far From Reach: Mjolnir can be thrown as a weapon up to 2 zones away (instead of the standard 1). Upon striking or missing, it returns to its owner's hand on the following exchange. This ability only works when the hammer is thrown. If the hammer caught or taken from the bearer the hammer will not magically return.
One Time Discount: +2 (It's awkward to hide, thus fairly easy to detect)
I'm not sure what the total cost would turn out to be. If Lum estimated Drachasor's at -3 then I think mine is at least -5 but it could be more considering True Aim and The Bigger They Are (which is stronger than Drachasor's Giant Slayer or the Sword of the Cross's All Creatures Are Equal Before God).
The Bigger They Are... could be overpowered and might just need to be a reskin of All Creatures Are Equal Before God.
I know some of you would place the hammer at Weapon:3, but 2 seemed more appropriate to me. Plus with the Inhuman Strength, granted by the hammer, and True Aim your effectively making Weapon:4 attacks at +1 to your Weapons skill.
I chose to include Inhuman Strength instead of making a belt and/or gauntlet because this makes it easier to "loan" the weapon. And it still sorta keeps with the fact it's a heavy hammer and you need to Inhuman Strength to wield it, while not requiring
ridiculous Might/Lifting costs to use the Hammer (thus making it nigh-impossible to loan to a party member or NPCs).
I included Never Far From Reach because of the lore about the hammer returning when thrown and modified it slightly so it couldn't be abused if the GM wished to take the item from the player for plot purposes.
As a side note, this is the first Item of Power I've created and I'm rather proud of it.