@ Jeckel I'd be careful making a list like that available to the public. Putting that much stuff verbatim from the DFRPG product might be seen as a copyright violation against Evil Hat.
I understand what your saying, and the same thoughts have been bubbling around in my mind for quite a while now. I'll lay out the points that won in my mental debates.
1) I'm very conscious of copyrights, if for no other reason then out of respect for developers, so I've wait quite a while before releasing any of these sort of canon compiled lists. From what I have read around the forums, many people have mentioned (though never actually produced and released) making such compiled lists and nothing has been said by the devs that it would not be acceptable.
2) To get a little technical as per the Open Game License. "Derivative Material" is defined to include, among other things, "translations (including into other computer languages)" and "compilation", which is the two main things I did, compile them and translate them to the web. Something like a stunt that is both words and stats in one inseparable unit floats in some gray area between "Product Identity" (which can't be flatly excluded or any quote from the book to the forums would constitute infringement) and "Open Game Content". But... I'm not a lawyer and the OGL has some of the most confusing and contradictory definitions I've seen in a license, so I could be wrong in my reading.
3) The purpose of copyright is to keep others from costing you money or making money of your products. Common sense would say that a list of the example stunts wouldn't keep anyone from buying the books and I have no plans of making money of a fan-site, so I think I'm good on both those accounts.
4) Lastly, I only did this to make it easier for people to create custom stunts without repeating the canon ones. Had the stunts been done like other systems, with a name, list of stats, and a fluff description then I would have included the names and stats without the description. But in this context the description and mechanic rules of the stunts are one and the same.
All that said, if it becomes an issue, I can turn two knobs in the code and all the canon items will be removed from the page. Fingers crossed that it is only seen as intended, as a contribution to help the community.
For now I'm back to compiling the custom stunts from this thread to the web-page. My long term goal is to have at least as many fan stunts as there are canon stunts.